AI and MMORPGsg

Imagine if wow were to be empowered with AI agents for every NPC. Imagine if they were given a prompt that includes their entire back story and the chronological history of the game and had the ability to reply like improv actors who never break character.

Eventually a game like this will be made and it will change everything.

With all of the games being canceled lately it makes me wonder if they’re just holding back because this new tech is almost ready

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Imagine the power that would take.

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eventually a game like this will be made and it will crash and burn almost instantly because it will either have 1) unrealistic hardware requirements or 2) put the company under almost instantly having to pay for all those tokens

ai ain’t free, buckaroo

‘agentic npcs’ bait is so 2025, 1/10 troll

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Advances are made almost daily. Just this week I was reading about an advancement in the energy usage

At that point, I think we’d stop calling it “artificial intelligence” and start calling it “artificial stupidity”.

… then again, anyone who’s ever done an escort mission in ANY game already knows exactly what that is.

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How is this a troll?

Why???

It’s going to take a lot more advances in several directions

Am I against it? Hell no.

All im saying is imagine a version of the game where that is happening. You could actually chat with the npcs and the world would feel so much more alive

They could give you advice on the quest or clues But it would require the quests to be more than kill/loot repeat

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Right.

I getcha

I think it would be neat, but it’s down the road.

AI isn’t where many think it is yet.

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“You could try breaking up the scat with a stick to get at the seeds…”

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doesnt where the wind meets or w/e the f2p chinese game have ai text that you can have convos too? we’re close lol
:cherries:

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Just this week I created 3 AI agents that perform task work for me. The tech to do this on a small scale already exists but as one above said, right now the energy and token cost is too high. Eventually though…who knows?

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I use AI often.

In fact this summer I’ve got a monumental AI deployment I will be building.

There are several limitations.

Tasks, I mean, Alexa does tasks too.

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Y’all decry bad writing but want real-time bad writing..

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Oh man, I am not in disagreement.

It will be awesome when it happens because I DO believe it can and will in time.

right now though what AI can do, and what people think it can do are different.

I think it’s important to add clarity to it when possible.

People are afraid of AI. I get that, but often they are fearful of something that isn’t a reality .. yet.

yet.. can also be redefined as we move down the path of tomorrows.

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Its not necessary to be real time.

They™ could simply bulk generate static backgrounds for all of the NPCs.

It then straightforward to add light weight natural language interface on top of that background meta data to interact with players. The background is only so big, there’s only so much they can say, you don’t need “full boat LLM AI” to power this.

Of course as we’ve learned from all sorts of dynamic, generated content – it’s all empty. After awhile, all of the characters will be “the same”, as there’s no true kernel of creativity at the bottom of it.

What I would like more is for each little “scene” within the game (and there are a zillion of them), to have an NPC that can talk to what that place is, what the designers were thinking when they created that little camp. It can just be a paragraph, doesn’t need to be interactive. Just a NPC with a “What is this place” question option.

Or a lore keeper in a nearby town that can talk about things.

For example, if you go to Anderhal, you can’t get the story of the place. You really have to go back to WCIII to learn about what happened there. You just see the aftermath twice removed, but no one to tell you how it became that way.

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They won’t be whenever they get into an AI driven flying car that’s connected to a grid so that collisions are an impossibility :joy:

That’s the future I’m dreaming of

We are on the cusp of this stuff and AI is what makes it realistic

The amount of games getting canceled didn’t really change, there’s just more visibility on it now, devs are in contact with journalists, their project gets canned, they’re pissed, they tell the journalists to out the story and piss off their employer.

I think that Chinese game that came out not long ago had something like that. Open-ended AI conversations.

I can’t wait, man. Talk to NPCs verbally and they respond in-universe. How cool would that be.

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