With the speed at which things are selling now, not a single one of the consumables I have engaged with thus far should have anyone undercutting. With the current Last In First Out system, post at the current price is the same as an undercut–and you’ll sell yours exactly as fast without lowering the price.
This is a big part of the issue–lowering the price is not logical or rational. And when an item is selling instantly at 900g, posting it at 300g in bulk is not a “market strategy.” At the best, it’s gross stupidity. At worst, it’s intentional market manipulation. And I think the latter is more likely most of the time.
Who knows, maybe the guy wanted gold now and didn’t want to wait or like you said maybe he bough the market that followed him lowering the price. Not everyone play the ah game the same way.
This change makes absolute since, low pop realms shouldn’t force people into buying consumables for 100x the price of high pop realms. I honestly don’t care that you can’t price gouge people anymore now that the actual lowest price someone is willing to sell at is materializing.
Explain to me why I should want to pay more for mats and consumables.
I didn’t even know about the AH changes the other day, and posted some stuff. I was amazed that a bunch of it was instantly sold (pretty much unheard of on my server).
I noticed that most of the bulk commodities immediately cratered to vendor price or below. I almost bought up a bunch of stuff at 4s that I could vendor for 6, but just felt that was pretty petty to make 1g.
I’m sure some people are just dumb. I just know with absolute certainty that it’s not always that way. I had a recent run in with someone who decided that if he wasn’t the only one selling a particular doodad on his server that nobody could be allowed to profit from selling them. He told me so point blank. That type of behavior should be considered griefing IMO, but the real fix isn’t to ban people–it’s to stop the behavior before it happens.
Being dumb is not illegal anyway xd. It’s not griefing to undercut, else I would consider it griefing to put higher prices than the items should be worth for people that buy them.
The whole point of the AH is allow people to sell at the price they want. It’s not griefing, good lord. If you don’t like it, you don’t have to see on the AH. Sell in Trade and see if anyone will pay 4x the AH price for your bespoke cloth.
Who is talking about gouging anyone? If you want to benefit from someone’s labor–either gathering mats or turning them into other things–you should have to pay them for it. As consumables crater in price because of the type of behavior I’m talking about, people will just stop crafting things for you. That’s bad.
There is absolutely no credible way that you can call the wow economy a monopoly. It’s as far from that as conceivably possible lol.
I’m not saying I should be able to buy Consumable X and then resell it for a profit. But I absolutely should be able to buy Consumable X, turn it into something of value, and sell that at a profit. If that weren’t possible, why would anyone sell flasks, missives, leggo items, etc.? There would be no incentive for crafters to do anything.
This has always been baffling to me. I’ve been in markets before where I’m selling out X item at 500g a piece. Can’t make enough to keep up and someone comes in to sell “fast” to undercut to 200g a piece. I always want to reach out and be like yo it will sell just as fast and you will make more I promise. I had a guild member do this to me once and I absolutely flamed them. Of course in a fun banter way not actually mad.
I personally have no time to keep reposting stuff and I will undercut by a lot if my items don’t sell the first time. Just got more stuff to do than watch the ah and I can make my gold other ways.
We’re at the end of an expansion. Prices should go down.
What happens at the start of the next expansion when everyone will want consumables and etc. and that we can’t have enough? xd
AH is an open market always has been always should be, no need for any governing group to price fix. Supply and demand will smooth out the prices over time. The people’s own will to farm their own items and make them themselves if prices are too high.
Dude, that’s called a free market. If people stop crafting, then the price of goods will go up. If there’s too much crafting, the price of goods will go down and people will stop crafting. I mean I learned this in grade school.
You’re whining on the forums because this change is doing exactly what it was intended to do - allow small pop realms to get real prices instead of market manipulated ones. You are arguing for price fixing to benefit you and hurt the majority that just wants cheap goods.
Looking at the bigger picture here moving into DF it does seem blizzard is trying to deflate the gold making from the AH. These new work orders where a person can request to make an item put up the mats and a work order amount will be incredibly interesting. I am curious if it will be for DF only professions or if it will be any item from any expansion. If it is the later I have to assume crafted tmog prices will plummet as well. Incredibly large amount of mats = lower prices which means a person could just buy mats and then post the work order for incredibly cheap labor. Someone will do it and they will get the crafted item tmog far cheaper than the crafter crafting the item and posting.
Blizzard is just fixing the economy for low pop realms. The game is losing subs. More and more realms are losing players making the AH wonky on those realms. Blizzard doesn’t want to do a true mega realm given their technology, so they’ve implemented cross faction, cross server, cross AH in order to make the experience of being on a low pop realm not absolutely garbage.
I love how the same players who told people to suck it up welcome to the #freemarket are now complaining they can’t pricefix an entire realm’s commodities and consumables.
I mean servers are this point don’t really exist outside of guilds and trade chat.
Sharding and merged ah means were getting close to mega server status.