AH Price Controls Needed

Absolutely absurd.

I’m not a troll for undercutting. Buy my crap so I don’t have to deal with it.

If you have thousands of sellers whereas before it was hundreds the value of your time literally drops into the floor. This gives automatic leverage to anyone who buys the wow token. Which I have no doubt is why they did this. Instead of finding ways to deal with real world inflation, they force their cheapest labor force, the poor players of course to farm and make up the difference. Once wow classic is over I am out. This company is losing touch with people more and more. its really sad.

If someone posts something way under price, you’re supposed to buy it :stuck_out_tongue:

Respectfully, I believe you’re suffering from tunnel vision. The vast majority of WoW players are not equipped to participate in this type of “speed trading” nor are they interested in that. It’s a fantasy game with elves who can go pick flowers and if they can sell the flowers and earn some gold, that’s Fun.

If the elf has to use third-party software and sit on top of the AH for hours a day just to get a “fair” amount of gold for the flowers they picked, most elves are going to find that Not Fun. And they have jobs and other obligations and don’t have have hours a day to spend doing that.

Note that in this case, what defines a “fair” amount of gold is going to be based on the elves’ highly subjective impressions, and not any sort of real-world free market system. Elves come to WoW to have Fun, and a lot of them have a limited time to do it. From Blizzard’s perspective in keeping sub rates up, if it isn’t Fun it’s a big Fail.

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I know that the vast majority here do not study economics of markets.
So I understand that they do not understand concepts such as purchase orders.

But… I think the only solution to fix this is that Blizzard actually added Buy orders to WoW

They’re a big bonus for Eve, which is basically an economy simulator.

Some issues I take with this whole thing:

It assumes the price of items has crashed because they are being sold under value. actually, the price has recovered from the monopolistic price setting that small server barons have enjoyed for years. A correction is good for consumers, and good for the market.

I can’t wait for phase 2, honestly.

We definitely have bots (and people!) that scan/cancel/relist and this creates problems. We have an active bug with phantom listings preventing anyone buying anything.

We can solve both of these problems but we need to get away from this outdated idea of just listing auctions in price order and buying in exact price order. It just doesn’t scale. We need to embrace limit prices for both buying and selling.

This means “buy/sell me X of item Y at at a max/min (respectively) price of Z gold”. Don’t list the lowest price on the AH. Instead list an approximate market price. You have to stop this being manipulated but that’s a solvable problem, particularly for high volume items.

Do this and we can have market orders too. You select quantity and it tells you it’ll cost X gold (with the historical average price being Y gold) and you accept or not.

Without a purchase order system, it is not possible to know the demand.
We are in an environment where there are only sell orders, which creates a scenario of deflation.

And it is that the greater the number of Sellers, the obvious trend is to go down. Because there is no way to know the market demand and by not knowing the market demand… overproduction is generated.