Affliction nerfs

I would wager the issue is now that before specs had strengths and weaknesses on types of damage/toolkits. Burst/sustain with factoring survivability.

Except now you have specs who have both high burst with high sustain with survivability.

To include that alot of dps specs can now just push a few buttons with hardly any set up and sustain high numbers without worries of casting or much maintenance.

The warlock class in general had this dynamic where it had amazing survivability but now every dps spec has that and also high mobility and immunity mechanics to avoid damage. Not to include the barely need to cast anything. Or weird mechanics where they just spam instant procs due to their spec abilities.

Several specs have been overwork with a need for speed mindset it seems but others are kept to the no you have to sit and cast from several years ago.

And yeah there’s the weird destro spamming instant AOEs for single target build which wasn’t intended I’m sure.

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Weird, Affliction got hotfix buffed last night. Crazy, right? but they never make changes right? They never do any tuning passes in alpha/beta/prepatch/heroic week.

You pwned yourself. Most are nerfs and 1 or 2 are buffs and not significant at all. Also, did you the hot fix for today?

Yeah. Agony got nerfed.

AGONY** Inflicts increasing agony on the target, causing up to [(2.38346%1.70247% of Spell power) * 18 / 2 * 6] Shadow damage over 18 sec. Damage starts low and increases over the duration

FROM 2.4% SPELL POWER TO 1.7.

Pwned.

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Brand new to warlock, so don’t know too much yet, but let’s not fight everyone, let’s just hope they do make some changes for Aff to be viable!

This expac is trying its hardest to get us to quit. Not remotely ready for primetime.

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It was a buff that got reverted and is now buffed again. Nice “pwn” idiot.

So MR got buffed by 20%, Soul Rot got buffed by 60%, and Agony got buffed.

God these “pwns” are so hurtful :frowning:

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I agree with this post 1000000%. You mentioned almost everything i complain abolut for those exact reasons

None of this means anything without survivability. At least in PvP where it actually matters.

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Okay, feels awful spamming MR.

MR mechanic is boring, spamming it is boring, takes up too much from our dots damage profiles, the visuals basically doesn’t exist, it doesn’t flow while we’re keeping up haunt/our other dots and did I mention it wasn’t exciting?

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I don’t PVP at all so I’ll defer to people that do and if Aff needs help in PVP, I hope it gets it

Very valid and I know a lot of people feel the same way. Unfortunately it seems like for this xpac at least, MR is still here to stay.

In a sense everything on the forums that people complain about is here to stay until it isn’t. Lol

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man you roasted your self hard bud agony buffed

Demon Skin increases armor by 90% and Fel Armor reduces dmg taken by 3%.

In the current wow meta ramp up time is very damaging unless ur doing high end content where things dont die so fast.

That being said a spec should NEVER be designed around the higher end of content since most players dont bother with it anyways.

The ramp up time of unholy is gone so i dont see why they dont do the same for affliction.

Its a dot spec not a dot 5+ enemy per pull and only start pumping after half the mobs are already died.

Current game meta and how bursty everything is makes aff feel week. Why not just use ur dots on one mob and a abilitie spreads its to everyone? I gotta rely on vile taint every 30 seconds and that doesnt even apply every dps dot i have.

The thing is: Aff burst damage is pretty high rn. Ironically Aff is doing better in bursty packs than ramping damage, hence why the ST is actually a bit lower than average. I think it’s kinda ridiculous but… that’s the direction Blizzard is going towards with MRapture.

Welp, u can forget about it. Blizzard already doomed Aug exclusively for that reason. And you can bet that they will keep doing it because people keep looking at the high end content to “build the meta”.