I understand that affliction is quite a busy spec but it also allows for high mobility and high single target / cleave dps, we couldn’t have it any better. That’s also not taking into account the scaling of secondary stats that will probably take place in the later tiers.
I remember back in MOP when destro was the OP dps spec in general and affliction was only good on multi target boss fights such as the second boss in Siege of Orgrimmar, so its refreshing to see it shining again.
It’s fun and engaging but there is some downtime, though minimal, to re-gather attention on raid mechanics, and again the mobility is huge, having many instacasts at our disposal along with shard generation taking place over a somewhat long period of time so that its not necessary to use MR immediately after generating a soul shard.
In regards to trash AOE dps, it took me a while to get the hang of it but it is possible to have good trash AOE dps (trash mobs, not the dps).
On first target: seed of corruption agony, tab agony, MR spam, tab agony MR, tab agony, MR etc, when you don’t have soul shard just keep applying dots around and when you get a soul shard immediately spend it, while using seed of corruption each time the group corruption fades. Also Phanton Singularity and Soul Rot help substantially.
I wouldn’t mind seeing longer dot times but I don’t think affliction requires any modification in its current form.
Just one person’s opinion on the internet.