Afflicted is an Absolute Design Miss

I healed an Underrot 16 last night with a Prot Paladin, Shadow Priest, Mage and Rogue. The SP, Mage and Paladin handled most of the afflicted and I was able to focus on healing. I would have struggled to deal with the affix if I had to deal with it solo. Unlike incorporeal, these mobs are difficult to see. Mouse over macros work but it would be better if we all got a separate action button to deal with them instead of class stacking to trivialize it.

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<3 I know it. I feel for you. At the very least, Rogues were able to sort of deal with Incorporeal. However, as I mentioned somewhere above, the only real benefit for Rogues last week was that it was a great litmus test for understanding just how short of a cooldown people incorrectly assume Blind has (post-nerf, itā€™s now a 5-second incap on a 2-minute cooldown, super duper OP big utility nerf Rogue). Very revealing.

Small comfort: at least you can tank? I just get to cycle through my specs and then log out.

I find it hard for my Lock and Hunter to get in higher keys this week, Sure Warr/DK/DH/Rouge are all screwed as well.

Agreed, but wow is the only AAA game I know if that has a useless UI.

Last 2 weeks have never been more friendly to our hybrid classes healer classes. Between hard CC and dispels/off heals itā€™s only natural for groups to gravitate towards those solutions.

Meanwhile you have the disgustingly bloated kit of prot Pld dunking on both weeks while still being meta before this.

Itā€™s not a huge deal, the affix is practically free to coordinated groups. It sucks that the optics are even there in the first place. No one is bringing warrior for commanding shout or dk for AMZ, plus you canā€™t interact with 2 weeks of affixes that are going to rotate in frequently. Not to mention spiteful sucks for them too compared to something like a hunter.

I really donā€™t get this design philosophy.

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Yeah, totally agreed. My thought now a few days in is that it only makes prior issues with LFG worse. Keyholders were already holding fast and waiting for certain specs, undervaluing things like AMZ, shout, etc. This affix just exacerbates that. This week exists in a play situation where thereā€™s a class with both a soothe and a dispel. There are multiple classes with a lust/hero and a dispel. Arguably the best casters in M+ have a dispel.

Not great.

Hunters have insanely great kits this season for affixes. Trap and scare is great at soloing incorp. Good damage, a lot of which can be done on the move. They bring lust. They bring misdirect. They bring a soothe.

Paladins are insanely bloated.

Druids have a ton of tools.

Problem I have is all these classes can bring competitive dps and above par utility. Iā€™m over here dropping storm bolt once a minute and maybe tossing out some hamstrings on some frogsā€¦ like wtf even is this.

I do enjoy how much control rogue has. Last week was a good week for me on this toon.

Warrior just feels bad when I see someone self carrying all the CC for the week and beating me on the meters because Iā€™m having to back pedal spiteful adds.

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No doubt. This season is a reminder of what great spec/classwide utility actually looks like versus what most people understand as a hierarchy. Warrior utility is minimal, and what little they have is criminally undervalued and/or misaligned with affixes. Biases about Rogue utility being ā€œthe bestā€ for keys are undue and mostly come from PvP where it feels OP to be outplayed in a stun. This week is a clear example of where those biases should burn up in the atmosphere. Hybrid classes absolutely have it made in the shade compared to role-immobile classes, and itā€™s been that way for longer than people are willing to admit.

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