Addons in PvP. Should they be disabled?

im upset i wasted my time reading your low iq comment.

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Yeah but you think Sap is overpowered, you don’t get to complain about someone else’s post wisdom.

how does it feel to be small and irrelevant? lol, run along.

When an enemy used a 2 minute cd, you use a 2 minute cd to counter it. If I am timing my abilities to counter your abilities, then I know when they will happen next.
You dont need an addon to track that.

Good example, when i heal as a holy priest, if I am fighting a feral, i try to time angle to thier incarn. That way when they have thier offsenive cd Up, Ill have my counter ready. When my counter comes off cd, I know thier offensive ability is off cd.

Another example, back in TBC we use /stopwatch 30 when a mage casted counterspell. Once the timer ended, I knew they had kick back up.

Pvp has an edd and flow to it. Once you learn the patterns and what to look for, pvp becomes as scripted as pve.

Taking addons away wont hurt the better players nesrly as much as the players trying to learn the ropes or weaker players trying to get better. Top end players will still track abiliities without the addon support. This change wont be for the betterment of the game.

This should be built into the game by default.

Playing around your teammates cooldowns in relation to enemy cooldowns is literally what pvp is.

I’m fine with weakauras getting gutted but basic cooldown and diminishing return tracking should be built into the client.

If it’s so scripted go ahead download every addon and climb to the top of every ladder by following the script. Go on show us how it’s done

2 Likes

Make it optional.

If you choose to use them, any at all, you have a red spinning light above your head the whole match.

This way folks can still have all the stuff to complain about, plus a little new stuff.

This is a good point and I think this is something people should be aware of when discussing this. Really skilled pvpers don’t need addons, but they are helpful. However some people starting out could face a lot of issues due to the complexity of the game. I know pvp can be very unforgiving if you try it not fully geared up.

That said. That would in fact be a great reason for the developers to consider ways they can make things more accessible and approachable for newcomers. Not necessarily saying cooldowns trackers should be kept around, but many games have training wheels for newer player that come in many forms.

Interesting approach.
I worry that the middle and low end players would be overwhelmed by the amount of DR, CD, and buff information going on. Blizzard’s UI customization would inevitably suck for displaying it all too. But players would be better prepared to set up addons to display things the way they like if they already have an idea of what they don’t like or want to filter out.

And it’s certainly more honest about the sort of things they’ll need to know about sooner or later.