Addons and WAs are confirmed being nuked in combat - no exceptions

Will it apply evenly? For Liquid, Echo and other top 100 guilds in the world I don’t think this is going to affect them the same way. They have shot callers who call mechanics as they happen on top of the addons right now. They play together on the regular so much that they can predict what each other does.

What about the top 200? Top 500? What about everyone below the top 500?

It won’t be equally affecting everyone and that’s the problem. Blizzard should make the base UI incredible first then remove/nerf addon power because doing it this way where they make the addons not work anymore first means we are at the mercies of Blizzard development cycle to fix the base UI.

How long have we been waiting for certain fixes both in PVE and PVP? For example in PVP Seething Shore still has a visual desync bug. And in Wintergrasp for 11 months the portable ocean toy could block vehicles.

I’ve already mentioned PVE fights they’ve done where they try to curb addons and then release an ungodly difficult fight. We need to be honest about this conversation or we’re just going to end up in another shadowlands like scenario.

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