Additional Season 4 Class Tuning -- August 9

It’s not toxic to know you don’t deserve mythic level gear for doing world quests, slimecat from a mode that is labeled as a tourist mode so people can see the content. Not actually learn anything from it, just see it. Want better gear? Do harder content. Want the slimecat? Do harder content. Plain and simple

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Yeah, make them have a long setup but only to become purple target dummies for mouth breathing melee that can fart on their keyboard and win.

Meanwhile Demo Locks and Outlaw Rogues are laughing their way to the bank.

I know it’s not on you and that you are just the messenger, but balance has been such a joke.
What about the specs that are significantly underperforming? What about the other specs that are significantly overperforming?

Why such a significant ST buff to a spec that is already doing extremely well? I could understand a minor buff to prop them up in an area they are weaker in, but they are already outperforming a dozen other specs in pure ST fights as it is, and then they get a 20% buff on the majority of their ST abilities, whilst the others get nothing?

Survival is already outperforming Destro despite it being a tyrannical week, and they are further buffing the majority of their ST by a lot to compensate for a slight AoE nerf…

There have been almost no class tuning passes though, regular dungeon tuning for sure, but that doesn’t help the discrepancy between specs.

Youll go out of your way to make Lock and Hunter changes… haha

**** DHs right? XD

Bunch of hippocrits

You do realise this replaced the standard x.3 patch format right?
It’s basically a panic recovery from pulling a WoD all over again and cutting the expansion early without it’s final patch.

Buff Ele Please

Good changes, keep doing stuff like this regularly throughout the season please.

You do realize during WOD the expansion was very much like this, no x.3 patch with a 4th raid tier and they did nothing like Seasson 4, instead just extended the content drought until Legion released.

Now, you have a new Dungeon rotation, who are not the same dungeons people do again and again and again for 2 years, you can revisit each of the expansions raid with increased ilvl rewards and even “affixes” on bosses who give some nice buffs all nice distractions for 3-4 months.

My only complaint is that for returning players who quit on 9.0 or even who quit during BFA, experiencing Seasson 4 is not very imediate, as they need to farm the legendary receipt, farm the zereth mortis reputation/questline for Unity, and quite a lot of resources.

But i still think it have great ideas who i would love to see in the future.

But i guess some people can’t see others enjoying the game unh? there can be no praise, everything is bad.

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Right now everyone is target dummies for mouthbreathing locks, mages and rogues. They are just Zug Zuging and it’s not fun. Especially Lock right now that can AFK and be equal to 2 Dps. They just need to be fixed. Not asking for much.

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Oh look someone who doesn’t know what they’re talking about.

Have you even played Affliction? Do you see the boards? I know many of you think that you are supposed to roll everything for your pleasure alone but it’s not the case.

Of course Affliction will do higher damage in EXTENDED fights. It’s the nature of rot play. Dots tick despite being stunned, stunned, incap, fear, stun… Yet you can deal multiple times their damage when you have high uptime.

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That was my point…WoD was not an example of successful design.
This is the same but with a slight twist.

The made a mistake, they cancelled the expansion early, they made “content” to try an alleviate that mistake.

It’s not something they should be praised on.

If they did the whole 10.0-10.3 patch cycle and then did this at the end upto next expansion release to give players to do then sure great idea.
But that is not the case, this in place of the absence of content that was supposed to be delivered.

They do 2-3 times the damage of everyone in any fight. Short or long. 1 lock = 2 Dps

They are broken with the current damage. That’s all full stop.

Yet it doesn’t reflect in the ladders or the dps rankings.

Why are you tuning around M+ without even thinking about raid. These changes are unnecessary to a relatively dull spec (destro) in M+ and raiding. Since when has a spec being good at something been bad? Unless your intention is to make all spec “bad” at everything then maybe you should focus on buffing the other specs to be “good” at stuff to… so you know… EVERYONE can have fun.

just gonna leave this here for you Blizzard, since you think you know it all.

#JusticeforDemonHunters

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Why fix tier sets when you can just do away with their visuals and make an in-game armor slider, /smh.

Dh was a 3 button spec in legion that topped charts. Was top tier dps all through bfa. Quit being delusional.

I guess its back to demonology. Where the survival fixes wont actually fix their out of control damage, you just gutted Destro locks single target. You have ZERO idea on how to balance classes or even how your own gameplay mechanics work. You make a tier set that gave destro a little fun for once. Then you made their tier set pretty much useless and now you gutted their single target. why not buff underperforming specs. Casters need a lot of help right now. Mage, ele shamans and boomies have been underperforming and you never see them in Mythic runs or rarely. BM hunter tier set is trash, Havoc DH tier set is trash. Arcane mage and affliction are completely dead specs.

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Stop, please! Destro is already dead!