Adding a "Support Role" would be terrible for wow

Couldnt think of any more cool Spec names lol, but Im sure they could have Support Specs too.

Enhancement is pretty much the definition of Support, conceptually. :wink:

I’m getting so tired of people trotting this out whenever a suggestion for something new and cool comes out. Let’s see some proof of that assertion.

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Luckily, you’re wrong. Every MMO has support classes except WoW… Actually the disc priest is very support-ish. I think there’s plenty of room for a support role.

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The response from players of those classes back then was largely that they didn’t enjoy the support playstyle. There is a reason the “hybrid tax” was removed. It’s not fun.

WoW also already has a support role, it’s called “healer” in this game. Healers fill the role of traditional supports in other games, they heal allies, do damage to enemies, and provide buffs, debuffs, and crowd control.

If you wanna play support, play a healer spec.

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Healing is a form of support yes. But there is always room for more types of support.

I’ve found its best to not argue with people that have a limited imagination, they’re not the type, they wont ever understand you, they will only dig their heals deeper into all they’ve ever known to be true everytime you try to persuade them.

And this is why we’ve had the same combat system for decades now.

Arguable.

There were certainly vocal people here on the forums complaining that they weren’t doing the numbers that the pure or hybrid classes were doing (note that hybrids and supports aren’t necessarily synonymous). Actually, now that I’m thinking about it, I was one of these voices: I was making the argument that if we weren’t going to be able to perform the support role significantly, personal damage should be increased. So instead of increasing our ability to support, they did just did away with that entirely and increased our damage capability.

That being said, the support role just never made sense with the numbers-forward second generation of WoW developers, and as a consequence, the playerbase they cultivated. You can’t measure performance of the support role easily, if at all, numerically. When your entirely objective is “make number bigger,” it makes sense to get rid of the role that doesn’t have an obvious metric like “healing done” or “damage per second.”

That being said, the people actually in-game, playing those classes at the time? It was very different. I can’t speak for Paladins all that much since I almost exclusively interacted with Horde players, but anecdotally, the Shamans I was playing with were content. The main grumble was that they didn’t like being pigeonholed as healers. They wanted to support more. There is a clear distinction between the two, even if it can be difficult for WoW-exclusive players to conceive of roles that fall outside of the trinity.

A role in WoW is defined by its primary responsibility - that which defines it. A Holy Priest heals, even if it has a couple damaging abilities and a couple support abilities. Literally every class and role has damaging abilities, buffs, debuffs, and CC, regardless of its primary role. That doesn’t make every class a support, which would be a label necessitated by your definition.

WoW simply doesn’t have a support role. It has disseminated the role across the entire playable roster of classes. It used to have two support classes in Shaman and Paladin, but that was incrementally designed away from virtually every patch since launch.

If you wanna play a support in WoW, you don’t.

It doesn’t exist here.

Hush your filthy mouth.
If anything, a fourth paladin spec, but I’m against support roles.

healers = support in WoW.
the term healer is outdated imo :100:

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A support class would be very useful. When I do group content on my Dancer in FF they’re happy to see me zone in. I buff stats, survivability, DPS, all sorts of things. It can actually be a hard job to play well because you need to know what buff to toss out when to be the most effective. A really good Dancer is worth their weight in gold to a group even though their individual DPS isn’t the best.

So if they are going to make a support spec for Evokers I’m in wait-and-see mode because it could end up being really good.

That would be great. I’m thinking of an off tank/off healer/off dps so it can technically be anything but not strong enough to do it alone in high keys. But in low keys that nobody wants to tank or heal anyways, they could manage and it could be 1 support/ 4 headless chicken dps.

Or even 2 supports who kind of switch off tanking and healing depending on what’s convenient for them and 3 dps.

Have you played wow in the last 15 years? Balancing the game is already a nightmare and it’s never been done well a single time.

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… Support would take the place of ‘Healer’ as the role name, that’s literally it.

At least, that’s if Blizzard was being sensible. Ideally, the names of the other roles would change as well. So instead of ‘DPS, Healer, Tank’, we’d have ‘Defensive, Support, Offensive’ roles.

How do healers “support” in any way that other specs do not?

Healing makes healers unique. Not support.

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i hope you’re joking :rofl:

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Lots of non-healers can dispel. And buff. And mitigate. Support abilities are not unique to healers.

Healing defines healers.

i think you should educate yourself on the role more, but it’s cool, healers do indeed heal. :nerd_face:

You should try a game with an actual support class before attempting to apply the term to a complete separate and distinct role. I know it can be difficult to grasp when your only reference point is WoW and its imitations.

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