Support could work here…if not for player expectations.
Some are saying healers are support. in some mmo’s, healerz don’t dps. Like ever. Eve is like that with logistics. They repair ships. That’s it.
The trade off for no dps is they “heal” really well and never run out of cap really. They never go OOM damn near healing 100% of the time for long stretches of time.
CC based support is usually not there to dps either. Eve cc support is based around the concept of they limit incoming dps. And are really good at it. tradeoff is the lack in dps usually. You cc, your fleet mates kill what you cc. This is usually the way.
Sometimes you don’t have to kill targets. You jsut have to limit their ability to kill your people basically.
While I prefer the good old days of ecm jamming, even in the newer system a ship called the falcon does one thing well. It ties 2+ people up. They cannot target what they want.
Even in pvp its like a taunt. You may want to kill my fleet mate way more. But until I am dead, or you roll a good number on next cycle of my jammers, I am your only possible target.
And I don’t make it easy to kill me. Now that ship is crap for damage, if even fit for it. I really exist to jam sensors for as long as possible till I am dead. Or my fleetmates kill what I am jamming. The latter is preferred there, obviously lol.
other side kills you much less, you kill them more…win happens.
Damage not coming in…is damage your people don’t have to tank. and damage your healerz don’t have to heal.
Wow’s players tend to not have this mindset. Your meters looking kind of low, dude. that’s a wow thing based on player preference.
see in eve a properly run logistics you don’t even know they are there till the end lol. Did we lose anybody? Not really…
Logicstics pilot(s)…you are bad wording awesome. Noting this applies to eve’s higher level pve and not jsut pvp.