Add a mythic+ practice mode with BOTS

The problem with youtube and wow head is that it gives incomplete information and does not allow the player to practice the encounter before the rest of the players join the group. Sure The OP would know what mechanic to look for but wont know how damage mitigation A vs. B would work out in the scenario and how it would work out on the next pack. Most youtube videos and guides gloss over much of the dungeon and give am answer that they figured out. Then come the end of the expansion there are a whole variety of strategies different tanks use for tanking keys that they learned not from guides but by their own experience.

Guides are good but you have to figure out what works for you individually also and I think the OP is pointing to the benefit of figuring it out himself. There was a time when figuring out the mechanics yourself was 50% of the fun in a game or more. I still try to do this (as long as I am not costing my group their time). However because many groups jus like to “go go go!” “Gotta go fast” it feels like a waste of time to learn the mechanics with other players that just want to speed run and get the most gear they can in a 1-3 hour mid-workweek window.

So having practice modes for mythic plus dungeons would help in all the ways that wowhead, youtube videos, and playing w other players does not.

I loved the proving grounds, I still use them when I pick up specs I have never played before. I wouldn’t mind a practice mythic+. They could set it up so you can try the whole dungeon or port to a specific boss that may be giving you trouble. Could be interesting.

The problem with youtube and wow head is that it gives incomplete information and does not allow the player to practice the encounter before the rest of the players join the group. Sure The OP would know what mechanic to look for but wont know how damage mitigation A vs. B would work out in the scenario and how it would work out on the next pack.

Youtube & WoWhead are not there to tell you how to run the dungeons in every which way they can with every kind of team comp. Like you said, they are there for guidance. It’s up to you as an individual to figure the rest out. Both Youtube & WoWhead give great guides (NOT incomplete) for every type of class and what they should do for each encounter as well as routes for tanks.

Most youtube videos and guides gloss over much of the dungeon and give am answer that they figured out.

Do you watch them? Or do you gloss over them yourself?

Then come the end of the expansion there are a whole variety of strategies different tanks use for tanking keys that they learned not from guides but by their own experience.

And when that time comes OP should already be able to catch onto what others are doing instantly.

There was a time when figuring out the mechanics yourself was 50% of the fun in a game or more. I still try to do this (as long as I am not costing my group their time).

That’s why there are Mythic 0’s ? Maybe 1 & 2’s as well? I sometimes do lower keys just to go and help out new people. I’ve also met a lot of people that were very kind and helped out on what to do.

However because many groups jus like to “go go go!” “Gotta go fast” it feels like a waste of time to learn the mechanics with other players that just want to speed run and get the most gear they can in a 1-3 hour mid-workweek window.

Normal and Heroic dungeons should be teaching players the basics for how each dungeon works. By the time I got to Mythics I already knew the paths tanks took. The only other information i needed for Mythics was learning which mobs were scary, who to interrupt, and when to use CD’s. All of which came from practice from 0’s, 1’s, and 2’s.

So having practice modes for mythic plus dungeons would help in all the ways that wowhead, youtube videos, and playing w other players does not.

It’s content that is not there to hold your hand. Meaning it’s not for everyone. Do you think bots would teach you current routes? How to handle encounters? How to syngergize with other classes? How do you know if the bots would be able to run through the dungeons correctly without bugging out or getting stuck halfway through? I don’t think so and I also think it would be setting others up for failure for when they actually start running keys. Plus making something of the sort would take way too much time and man power. Something which blizzard has, but I doubt they would want to put their resources into it.

I would love this. Let me specify key, level, affixes, etc and let me get to know strats, routes, etc without potentially incurring the dreaded key-debt on someone else.

“But there’s videos!” yeah, and I suck at synthesizing video. I have to see what’s in the video in person before my head can make any sense of it. It’s not just a game thing, real life maps mean nothing to me until I get lost in the area in question a few times.

Less difficulty dungeons (N/H/M) are there for training .

I don’t think bots will be healthy addition in a multiplayer contents, after all it is MMO.

So you would rather delay 9.1 by six months because you would rather have something like…this?

How about you run normal/heroic dungeons to know what’s going on, then M0 for more of the mechanics and then move on to M+, like everyone else learns how?

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By leveling a key, you are getting experience: you should not be a noob at at level 10 key if you did 1 to 9.

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It’d be cool if it was like the beginner’s dungeon from the new player experience. Add some dialogue and lore characters to get some story immersion.
I’d be against it rewarding good gear, or any at all, though.

Figuring out how and when to pull prides cannot be learned at lesser difficulty keys, for example though.

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That’s why you do NOT tank M+10 keys without knowing what’s going on OR you and the others with you are progressive pushing. Do not go into a pug tanking and not knowing where to go or what to do.

It causes about twenty posts on forums about how tanks are bad in pugs when you do these things.

If you don’t know the dungeon, que as a dps.

That’s the thing though. A DPS is not pulling the trash and going through the motions a tank would. Sure a DPS could have a good understanding of it, but if someone is a tank who only wants to tank, they will eventually be progressing into a +10 at some point and they are then faced with a learning curve of how to deal with pride pulls.

Nothing teaches you more than seeing it for yourself. You can read guides and watch videos all you want, but some people learn by doing.

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There’s only one additional mechanic per boss in Mythic (and Mythic+) compared to Heroic. At lower levels (2~4) none of the abilities are lethal so you or everyone can mess it up without much punishment; that’s your practice. Additionally bots won’t teach you in group content because you also need to develop the skills to deal with people.

what do you think ZEROs are

Being yelled at by Tismos is part of the WoW experience today. It’s part of how you learn. So as not to get yelled at in the future.

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This will get you good at healing/tanking/dpsing with bots. Playing with players gives you that scope for human error/differences in player skill.

Me and my home boy made new Horde side characters in Mok’nathal. Me new to healing and him new to tanking. Has there been people leaving our dungeons? Yeah but there have far more people sticking around and actually enjoying themselves.

Bots like that sound tricky to do, as players are hard to script.

One practical option is to join a network or community. I play with krowtennetwork (just search krow in community finder) and we are happy to help new players actually learn. It’s run by a streamer (twitch.tv/krowtennetwork) but it’s not carries and raffles. It’s people who wanna play and get better.

There are a few groups like that out there. Come join us, we will run low keys with ya and not freak out when learning happens!

Yeah cant see the problem with bots taking over when one extra pull can doom a run by misaligning the pride. What a bad idea lol

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Yeah, that’s my fear exactly. People highly underestimate how much of the ‘challenge’ comes from human error, and from improper utilization of abilities.

Terrible idea, make friends and play the game the right way. If you can’t do that this game is not for you.

I really like this idea