Account wide Reputation

That system was great. The rep tabards in Wrath were good. The bonus rep tokens in Legion that turned BoA once you were exalted, also a great system.

Sadly, contracts don’t really compare to what we’ve already had access to.

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This isn’t hard content. They’d still have to grind everything the first time. I don’t understand what you’re trying trying to push here?

Its clear you don’t do much in end game outside of rep thats why you’re defending it. Great for you, but it isn’t enjoyable for people that intend to do more with alts than just do the same quests they’ve already done 1000 times.

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I wasn’t trying to say they cause much inflation right now; just that if reputations were account wide, without any changes for the caches, would cause them to drop much faster. Since it only takes 50-60 for a token (in a vacuum, basically only doing rep table missions) I think a free money effect like happened in WoD and Legion would start to occur.

To be real though it’ll probably be less than a year till pre-patch and Blizz guts it, so it probably won’t matter

This isn’t “handing” anything to players - it’s just syncing up a 1 person per account mentality to the in-game characters that person plays.

The person has already earned the rep - they’re not asking for a handout. They just want the work they’ve put in to be recognized across their account - to the same person that plays it.

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No, rep should not be account wide. I like being able to fly to Booty bay on alts and not get killed.

If you want rewards from a rep vendor on an alt play that alt and earn those rewards on that alt.

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You could do what me and other people have done. Multibox. So all your characters are leveled together, including rep.

When you get bored with WoW it’s actually a great way to play the game again.

Great point. The ability to opt-out should be put in to address this.

I agree. Rep grinds are hands down the least fun part of the game. Listen, after I finished pathfinder 2 I was sooo done. I wouldn’t even say I’m an altoholic but I would like to maintain 2-3 decent toons at once. However, the gated essences locked behind rep grinds turn me off from doing the same end game stuff, all over again. It seems like Blizzard prefers us to have to grind through a boring checklist VS. letting us get to the actual content to sink time into.

And don’t tell me they’d lose /played because I would would be spamming dungeons/raids/etc on all my alts and actually having fun. So instead of having fun with end game on several characters, I only main one = playing less time. The carrot on a stick isn’t enough for me.

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There should just be a vending machine at this point for whatever retailers “need”.

I honestly wonder how many people would leave because they no longer have to keep regriding the same reps over and over. I would guess this change would benefit way more than it would harm.

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You earned rep on ONE character for one set of rewards. You want the rewards on ‘x’ number of characters for doing it once. That is handing it to you.

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5 million left because they made equivalent content in WoD account wide.

Well ain’t that quite the statement. Do you have proof that 5 million people left because “they made equivalent content in WoD account wide.”?

Extraordinary claims require extraordinary proof.

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You were the one claiming

You guessed wrong.

I freely guessed and stated as much. Anybody can see I’m speculating. You however, made a statement of fact with no supporting evidence. Once again, back up your statement, or are you just making stuff up?

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There was jack all to do in WoD after you leveled. The second major patch was a selfie camera. I left a few months in and account wide garrison achievements had nothing to do with that. I’d say garrisons were one of the primary reasons I left. Everybody just sat in there running missions and farming ore/herbs, there was no reason to leave.

The way they handled flying drove a ton of people off. If you remember they kept promising that flying would be implemented, don’t worry about it. Next thing you know a Polygon interveiw comes out and they say they never had intentions of implementing flying. They were literally lying to their customers.

Account wide reps would harm nobody cause they don’t matter outside of pathfinder. Their gear is obsolete by the time you can get it, professions don’t matter, so they only thing that comes from them are cosmetics. That’s not going to hurt the game.

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The point is that the same person is behind all characters on an account - so give the person who did the work the credit; don’t dilute the work down just because they want to play the game from a different perspective.

That’s what various other RPG’s are doing - and that’s the request of the OP.

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They made too many things account wide imo and other things I feel like should be is not. Like gold… when achievement points were made account wide and I don’t like collecting them anymore lol. One character does not mean more to me than any other now… just making the tabards account wide made me not care for my old character I earned it all on. I guess my stance on this is that it’s already just about there anyways, make it account wide.

I personally think they haven’t made enough things account wide.

But it looks like we play for different reasons. I play different classes to experience the game from different roles and to use different rotations, cd’s, etc.

Seems like you’re focused on things that don’t actually involve playing current content; you mention tabards and achievement points. Those mean nothing to me.

Neither of us is wrong or right - just a dichotomy of how and why players play this game.

As many others have mentioned - the entire game is built on the premise that only one person ever plays on an account. Letting others play on your account is against ToS and can get you banned.

As such - I’ve always seen my account as a merc camp where the game gets to enlist a SINGLE entity (me) through my mercenaries (the classes I play) to help out. So things that are earned, are earned by the merc camp as a whole - not on a by character basis. This isn’t how the industry viewed RPG’s when WoW was built - but times have changed and many other games have begun adopting this mentality.

Again - not right or wrong; just different.

I prefer not wasting my time repeating content and earning things I’ve already earned - so I’m all for a more BoA driven game.

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If it’s irrelevant… why do you need it on all your characters?