That’s kind of what I thought. I really enjoyed tanking icc and legion. Killing the final bosses made you feel like a real hero hahah. Standing toe to toe with the strongest forces in azeroth.
Tanking sounds fun I definitely may end up going that route. Bring back the ol undead warrior I had when I was 12 lmao! I know completely not minmax but let me live my life lol.
One other thing, as our group is going to be made up of players who mainly care about PVP. Can you do bgs as prot spec? Or will I have to Respec ? I know in some expansions prot PVP was broken as hell. Especially for paladins
Here’s an article from the actual vanilla time period stating that the fastest run on record with Blizz was 67 minutes: http:// www.tentonhammer .com/news/fastest-molten-core-run-on-record-with-blizz (remove spaces)
And I guarantee you those people did not need any gear.
Granted that was June 2006, and it was another 6 months before the end of vanilla, so that record may have come down. But it did not get to the point where “terrible” guilds were running MC in “40 minutes”.
Here’s another article from Oct 2006 that still alludes to “just over an hour” as being “an intense, high-stress experience. Most folks would be happy to get it done in 3 or so, without alot of stress.”
What a credible article (One link is a random website nobody has ever heard of, and the other is known hacker/exploit website with most of the information related to private servers when it comes to actual Vanilla, also first link has no actual proof of said run or proof that is or was ever the record it just claims it was which is pretty obviously an individual guilds claim who also probably ran said website ), we were doing it in 40ish minutes prior to BWL so that we could knock out AQ 40 with our 2 remaining raid nights which was also pretty close to Naxx launch.
There wasn’t snap aggro. If you watch any authentic vid from classic, you will see how slowly everyone starts dpsing after the tank has pulled.
Tanking 4-5 mobs at once usually ended in a tanks death. CC is super important, and tanks have to be able to pull without breaking the CCs.
I think this will be one of the most challenging things for people who never played vanilla or tbc, and try out classic. They will probably get super impatient with how slow and methodical dungeons are run.
If you want to post any evidence at all of this, I’ll take it seriously. Otherwise, I think either your memory is bad or you’re just having fun making me look up evidence to refute what is to me self-evident BS. Not gonna play that game any longer.
If anybody wants to believe these claims rather than common sense and more importantly evidence (to reiterate, you’ve posted none) I’m at this point cool with them doing so. Anybody else - I suggest Google. You’ll find no “40 minute” MC runs in the vanilla time frame, let alone “terrible” guilds doing it.
The closest you can get to snap AOE aggro is a 31/5/15 Arms tank. Sweeping strikes into cleaves and a whirlwind nets you a decent amount of aggro. Certainly not like it is now with just mash thunderclap mode.
For 5mans in blue gear as a warrior you will struggle to keep agro and you need your group to CC effectively and line of sight pull effectively to clear (especially against caster mob packs which can be brutal).
Once you get MC /BWL tank gear you can start to cleave down 5mans but don’t try that in blues or you will wipe very quickly.
If you are a Warrior, gear and a balance of threat gear v.s. mitigation gear is important depending on what you are tanking. If you are a Feral Druid early on you can focus mitigation as you have superior threat to any of the DPS, once the dps is MC /BWL geared you will need to look to gearing for threat as well (This mostly means more hit).
Paladins are amazing AOE tanks but gear is really your limiting factor and there isn’t a lot of it early on, not having a taunt makes mobs that have threat reductions or drops cancer to tank. After BWL you have more gear options.
I had an undead warrior myself. They are very rare. A bunch of RL friends wanted to do an all undead guild and no one wanted to tank.
As for the question about prot PvP. It’s doable to a degree. Wsg flag carrier, but a druid is better. Guarding a flag in AB. AV you are only useful for the actual pve fights in there.
If you are doing it as a group prot may be okay. Most likely be a wasted slot. The mortal strike is too good to give up.
Also as others have pointed out. Enjoy getting loot handed your way. Most of the warriors will not want to tank.
I never was a deep prot tell ICC. Arms worked fine for 5 man’s. It’s the only spec I played in vanilla
99.99% of players, including yourself, won’t be clearing MC, BWL, or AQ in under 30 minutes. You won’t be going in with bis t3, full world buffs, full consumes, and utilizing invisibility pots for a molten core. Speedrunning might become a thing when Classic Vanilla’s progression is over, but not many will care because most will move on to TBC.
So first of all, forget Paladin Tanking. Didn’t exist back then. The furthest Paladins gone down the Protection Tree was to Seal of Kings … lol.
Bear Tanking did exist but was not really viable, as Bears had allot bigger HP pools then Warriors … but no Parry or Block Mechanic … they were effectively big Sponges that sucked as much Healing as you could throw at them … and Healers would go oom allot faster than with a Warrior Tank.
Warrior could Tank on all 3 Specs. The Main important thing was the Gear, you had to become “crit Immune” through stacking “Defensive Skill” which you did through Gear that had Defense Rating on it.
In said Gear … you did very very few damage. As others said, you would Tab through Targets … hit them with 3-5 Sunder Armor(which did no damage … literally, only reducing the Targets Armor) … and then keep using Shield Block, Sunder Armor … that was the main thing you did …
Though Thunder Clap existed … it would not create as much Aggro as one Sunder Armor.
I am unsure, did Devastate already exist in Vanilla or did it Come later … i do remember it would add 2 stacks(or 3?) of Sunder Armor and do some Damage additionally. But overall Warrior Tanks do as much damage as a Melee Hunter … lol.
As to challenging … it’s not. Vanilla was very slow paced … and though you do need to target swap allot in a Dungeon, not in a Raid.
My best advice is, if you want to Tank … do a Warrior. Pink Power Ranger Paladins can not Tank, Bear Druids only Tank if they are the girlfriend of the Raid Lead. LOL.
LOL … 30 min? On a Private Server maybe. MC took 2 evenings at 3-4 hours … and that was a good geared Group with no wipes. You had at least 10-15 min per Boss plus Powerful Trash …
And anyway, if they do hit too hard for that normal/berzerker stance business, you can just keep your shield on, stay in defensive stance, and spam battle shout.
Riskier for sure than CC/focus fire. Healer will probably have to drink more often. And no point at all unless all your DPS have good AoE damage. But doable.
That being said, I think there eventually start to be mobs that can temporarily incapacitate the MT. If you did no CC, and that happened, it could be a pretty fast dirtnap.