Just started a +10 Cinderbrew Meadery, and the healer left after first pull. The first pull went smoothly with great dps and no death.
I was planing to do 4 +10 for the vault for a couple of alts. Now, I am just not renewing my subscriptions.
Blizzard needs to do something:
either not let the key to deplete within the first few minutes (say 2 min)
or not let the key to deplete below +7 if you achieved Keystone Master, and below +10 if you achieved Keyston Hero (Don’t just do it for +12. We pay subscriptions as well)
or open a designated channel to report players with malicious intentions like this
or design a stats for people to recognize these players.
What else could happen within just first pull? Everyone ran to the dungeon themselves, I did ready check and count down, and nobody was saying anything in the team channel.
It sux that this happened and all, but you should know by now it comes with the pugging territory. If you’re gonna unsub over that, then more power to you I guess. There are other mmos out there that perhaps may not be as sweaty.
I don’t even do content that requires other people anymore, even though Blizz offers great rewards to entice people to do multiplayer content but I just accept that I am not going to get those rewards and have learned to live without them. Its just not worth dealing with griefers, and now I can play WoW grief-free.
Its not like anyone else really cares what I have, and the rewards are not worth the 2 or 3 guildies who say “grats!” in guildchat, and some of those grats are just an addon anyhow.
So, you always try a stupid strategy because there is no penalty for failing? Not really a fan of that.
Hard pass. In the rewards level, there should be incentive to succeed at the content you are doing.
You can report a player if you see any indication that they are intentionally greifing (“get bricked loser” or similar in chat). If they are routinely leaving, Blizzard has some sort of metric to address that, though I don’t believe the specific criteria are known beyond that. Sometimes, something happens in the household, there’s an emergency you need to address. It is what it is.
First of all, there were no death. If people were taking a bunch of avoidable damage, they are likely to die with a big pull in +10. I play healer a bit myself, the health bar didn’t look crazy to me.
Tank was doing great as far as I can tell.
Dps was great for me: 9.5 m, 7,5m and 7m dps. Timing a +10 seems pretty easy with these dps.
I don’t know what else you can ask for a +10.
Did someone forget to use Bloodlust? Maybe no one did the Xal affix? Idk. Sucks someone left but all you can do is report them for gameplay sabotage, put them on ignore, and move on.
First, you really let someone else dictate your enjoyment of the game? Why do you allow others to have so much control over your life? If I have a bad key experience I swap to another toon or do a different activity like delves or questing. People trolling a key will never be the reason behind me quitting the game.
Trolls are a part of the WoW experience. They will find a way to troll anything about the game because they have nothing better to do. They’ve done their keys/raids or had their fill of PvP and don’t farm mats for gold. But you gotta spend your time in game doing something. I stead of having alts they want to trash your key, or ruin raid pulls as long as they can, or bring extra mobs to your pulls while out questing. Whatever to make someone else’s life more difficult because they need some attention. Learn to ignore it because that kind of stuff happens IRL too friend.
And it would be nice to have some insurance for our keys. But having it after the KSH makes sense. Those people are pushing the limits of keys and don’t have time to waist running another 14 because they had bad luck on a pull in their 15. If you want combat pug trolls find a guild and run with them.
It’s probably not going to make the OP quit either. I’d be surprised if even one in ten who came here saying they were quitting actually did. They have this fantasy that threatening to quit will spur action.
This sounds suspiciously similar to another thread from a week ago or so. I’ll say the same thing here as I said there:
Unless you reached through the internet and saw the player twisting their mustache while bellowing “MWUH HUH Hah hah haaaaaaa!”, you have no idea if it was malicious or not. Their internet could have dropped. Their PC could have blown up. Their house could have been raided by police. You may think it was malicious, but you have no actual idea of the intent.