A way to trigger the map to reload

I use a world quest tracker addon that I like, that changes the icon of the world quests to show the specific loot awarded, but using it causes the map to not reload automatically on quest completions so in order to update the quest POIs I have to press M twice to close and open the map. I think I can write a little addon to listen to events of quest completions, but I’m not sure if there is a command to either reload or open and close the map? Any thoughts or help?

/run ToggleWorldMap() ToggleWorldMap() ?

I’ll look into that. Is there a way to call that from Lua code as opposed to a macro?

Everything after a macro’s /run is lua code. :slight_smile:

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Thanks amigo! Still new to some of this.