A Step in the Right Direction: Sound Alert Configurations (SAC)

Hi all again,

So, I’m surprisingly positive thanks to something I discovered within the last hour.

[Sound Alert Configurations (SAC) In the roadmap, unfortunately I can not link URL to Wowhead article

I’m genuinely happy to have found this — thanks to my dear guildmate Tiny (shoutout!).
This looks like a step in the right direction.

However, I’m still not sure if this will be enough.
Before Blizzard removes addon possibilities or starts limiting them, I strongly believe SACs need to be expanded to cover more situations.

For me personally, I won’t feel satisfied until we can test this on a PTR cycle and confirm that it includes things like:

  • Being audibly informed when targeted by a cast (something I simply cannot see without making my unit frames enormous)
  • Countdowns for buffs fading — for example, 3–5 seconds before an effect expires
  • Cooldown countdowns for major abilities such as Trueshot, Bestial Wrath, or Coordinated Assault

I love how Survival currently plays. It’s an incredible feeling when you can time Coordinated Assault perfectly and land several Bombardier procs on a single pack. But I can only do that because I rely on audible countdowns for both — they give me the information required so i can analyze and calculate when to prepare, when to commit, and when to hold for the next pull.

These are small details that many average players might never notice or even care about.
But for me, they mean everything — because I like to push myself to the limit of my abilities.

I understand there’s a lot of pruning happening, and maybe Survival will change in Midnight. That’s fine. Change is part of the game.
But please, don’t restrict one sensory input — audio — when it’s already been successfully introduced.

Just because some think “visual alerts should be enough” or “a decision was made for you once you heard a sound” doesn’t make it true.
Visual input and audible input serve the exact same purpose — they both provide information to act on.

We don’t need less of that.
We just need both senses to be equally supported.


Earlier post on the addon topic:
:point_right: [Removing Addons = Removing Accessibility: A Blind Player’s Perspective]

I saw this but it looks a bit older

Huge Updates to Cooldown Manager Coming Soon! - Sound, External and Debuff Tracking

Posted 2025/07/30 at 12:02 PM by [Squishei]

Is what I am reffering too, but I don’t know if this is still happening. I would love an opportunity to test it out, or se information or opinion from anyone who has access to test this out, or a community manager someone with a bit of knowledge to shine light on these topics!

Yep that’s the one I linked

Yes, i just want to make sure they do not miss or fail us on this, there is so much more that needs to be developed for it to be viable.

Midnight Alpha Test Development Notes:

1 Like

Wow this is great! Looking forward to test it out. Hopefully not as complicated as WA And hope they develop on it further.

Thank you so much