Idk, I just kinda assumed that since you took the time to address the Kaelâthas issue, youâd cover a few other of the trashed lore figures like Zulâjin, Kargath, Gorefiend, and others.
The thing about BC is that it needs to be fundamentally reworked not only to adjust to the refurbished lore from Chronicles, but to address all the massive plot holes in BC such as:
-What was the purpose of the Battle for Mount Hyjal raid?
-What did Gorefiendsâ last words âthe wheel spins again.â mean?
-What happened to Kargath between the time of the 2nd war up to BC?
-Whatever happened to Fenris Wolfbrother?
-Whatâs the canon status of Tagar Spinebreaker?
And many more.
Like, your revision for Kaelâthas is solid and is a more fitting conclusion for his character arc than going cray-cray for basically no reason and willingly becoming a Legion pawn. But there are a lot of glaring narrative holes in BC that need a bit more than rewrites.
This isnât criticism of what youâve done, you did a fine job, Iâm just pointing out that the writing in BC was particularly sloppy in comparison to the expansions that followed it.
Totally agree. A huge part of this is that Blizzard was more focused on the grinding/end game aspect of things up until Wrath, instead of the narrative elements. We were also just fumbling about in a world that had story which wasnât written exclusively for our characters.
Youâre right about those glaring plot holes from those early expansions, and Iâm definitely gunna take another look at BC later tonight. Itâs one of those expansions that had such forgettable lore, IMO, so when I was revisiting it for this project, I kinda just never really considered a lot of those smaller stories during the first pass.
Specifically relating to my rewrite, though:
This Iâm looping into the Kairoz/Infinite Dragonflight plot.
And specific to my own interpretations:
I always believed this had to do with him dying, again. As a Death Knight, technically he gave up his soul once, so death is literally just spinning the wheel again in his case.
Yeah, I read that part. So I know youâre going to do a look-over of this when you get home, but in your version do we still fight Archimonde and his army or are we staving off the Infinites from interfering while the actual BfH is going on in the background?
Cuz he was talking about his wheel at the start of the fight, referring to how heâs died and come back multiple times throughout the lore, so Iâd always assumed that when he says that âthe wheel is spins againâ, heâs indicating that the cycle would repeat and heâd eventually return yet again.
Edit: Another big plot hole thatâs never explained is: What the heck actually was Murmur? Itâs clearly not a void-based creature.
I believe the Horde was trying to summon a powerful creature to aid them, but they accidentally tapped into the elemental plane of Draenor and summoned, Murmur, and it collapsed Auchindon.
So - I clocked it out, and itâs sitting at 109 pages double spaced, and I want to cry just thinking about all the time I could have spent doing other things.
Nonsense, you did well. I didnât mean to pressure you into missing out of the many real life things you couldâve been doing, but lets be honest here, 90% of BC definitely needed revision. This was a time when lore was primarily in the background while most of the focus was on the gameplay, resulting in a practically non-existent story that also didnât make sense and was all about using their lore characters as mere dungeon/raid bosses.
Personally for HFC, I wouldâve preferred if the Horde actually managed to cleanse Kargath of the demons blood the same way we cured Grom back in WC3 due to Thrallsâ desire to preserve this living relic of Orcish history. Then Kargath would help us defeat Magtheridon before mysteriously disappearing into the wastes of OutlandâŚ
But thatâs just cuz Im biased towards Kargath. Anyways, good job and enjoy your RL stuff
Definitely an interesting twist to introduce. I wouldnât have been opposed, by any means, to seeing some of these âwarlordsâ from the Outlands, and their descendants, rise up against Illidan.
Kilroggâs son is there, weâve got Kargath, Garrosh, and then obviously Thrall is there too. Lots of potential for stuff.
Judging from what can be seen in the OP, Zulâjinâs role is largely the same in this version, with him being the one responsible for ZulâAmanâs raid.
Honestly him going against the Horde makes sense, since the blood elves joined the Horde. Between the blood elves or the Amani, the belves are definitely the more interesting of the two and if that comes at the sacrifice of Zulâjin, then it does.
I think writing a story where Zulâjin is âforced to work with the blood elves in the Hordeâ would, I dunno, be bad. While I do have a problem with so many old era Horde characters not getting the chance at a redemption story, like Kargath or Kilrogg, Zulâjin is one I donât think needed one and is actually better off as a villain.
He definitely struck me as the type who would rather die than ever work with the blood elves.
ZulâAman shouldâve just went better, not have not happened.
If I had written WoW, Kilrogg and Kargath wouldâve been New Horde heroes, but Zulâjin and Teron Gorefiend wouldâve still ended up villains for us to fight. Kael⌠I guess what OP did, have him be a more tragic hero and die.
Probably would still kill off Tagar. Maybe have him be the Fel Warchief. But Fenris⌠heâs far more interesting now we know heâs Thrallâs uncle.
EDIT:
Actually, you know what, with the Power of Hindsight, I wouldâve made Rend and Maim the Fel Horde Warchiefs, after all fel orcs by the name of Rend and Maim appeared in WCIII, so having them had survived Illidan and went on to lead the Fel Horde wouldâve worked fine.
But how would Rend get from outland to Azeroth when all of the legions portals were down? Including the dark portal? According to Etrigg, Main died when the blackrocks took over the upper spires from the Dark Irons.
" They managed to displace the dwarves in the upper portions of the city, but only after the dragons came and only after the death of Maim."
https://wow.gamepedia.com/Eitrigg%27s_Wisdom
I feel like the WC3 rend and maim will be retconned out of existence with reforged. Or at least made into separate characters.
You can tell ZA was a filler raid in TBCâs patch cycle when the main reason we sack the city is because Budd and his band of treasure hunters wanted to. At least the Cata version gives both sides proper motivations to attack the city again.
Good luck with that haha; Iâll be over here enjoying my nice cup of not playing Shadowlands and sticking my head deeeeeeep in the sand when it comes to the new story.
That said, who knows; maybe they wonât try anything new and just rerelease ZA/ZG for a third time.
I feel opposite. We shouldâve join ZulâJin and free the land from elves. But maybe we will kill KealâThas for the third time in Shadowlands if weâre lucky.
I really donât want to kill more Amani. If they ever appear again, I hope theyâre not hostile. Sinâdorei ambassadors and Amani speakers should meet for negotiations in Dazarâalor with Zandalari, Darkspear, Revantusk, and Shatterspear intermediaries.
The hatreds between these two races go back way further than any other racial division - with Draenei/Eredar as the only exception. Trolls and Elves have, since evolving away from each other, been at war. I canât imagine a world in which the Elves suddenly forgive and forget the thousands of years of massacres, and neither would the Amani - especially when the Elves came in and steamrolled their religious sites.
Blizzard doesnât really operate on any sensible narrative schema though, so tomorrow they could end up best friends for all we know. I think though, that the chances of Quelâthalas getting any updates for quests, or new stories around Zulâaman, are pretty thin; theyâve made it an apparent mission to avoid the BC areas.