"A game for everyone" Is a game for no one

I do. I think the broader the audience, the more players we attract and retain. People are far busier than they used to be, and have a lot of choices these days on what to play. If Blizzard wants to remain competitive in any market, now is the time to make the smart choices and adjust their model. GamesCom proved more than WoW exists, and people were cheering harder for Resident Evil than Warcraft. That’s a sign to look more closely and see where adjustments can be made to the existing model.

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