A Friendly Reminder

If people think Blizzard is going to add a bunch of QoL and go against what vanilla was, they are going to be extremely salty.

The whole point of classic servers is to relive that classic experience, in its gritty and disgusting glory. Adding anything that was not part of vanilla, would take away from that and the game would thereby no longer be vanilla. At no point can you say “Its vanilla, but we added things to it” and it still be, in essence, Vanilla. It would just be a modified version of Vanilla, thus not truly what the fan-base want.

If you don’t want what Classic is going to offer, by all means, don’t play. If the end result turns out good, there could be interest in the company to do BC/Wrath servers in the future, so long as it draws in more players and more money.

People who do nothing but keep dumping on Classic are at this point just mouth-breathers who don’t want others to have something nice, because they wont enjoy it. Not everything is for everyone.

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After all this time, there’s still plenty of people who just don’t seem to realise just how much of an impact it will have if there are #changes.
Think about how the company is doing at the moment and how much negativity has been around. From a corporate perspective they need to make wow classic as close to the original as possible.
If there are #changes, the whole reason for this is gone and the main “blizzlike” private servers will continue to exist. What will follow afterwards will not be pretty. It’s just simply not good PR.

Blizzard knows this. They aren’t stupid. I’m sorry to the people who want changes like class balances etc because it just simply won’t happen.

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Other than the warts that will be changed like:

  • Wall jumping
  • Being able to trade BoP raid loot for 2 hours after pick up
  • Various class bug fixes
  • Potential realm sharding at launch

#somechanges

Technically it’s the same IP according to Blizzard as BFA, given their argument that they don’t want to run two different MMORPG’s…

But the water here is kinda muddy in that sure Classic does fall into the category of abandonware right now… it’s still kinda there if they make any changes at all what so ever.

That’s such a murky depth that someone could claim that because patch 1.1.0 is not represented by Blizzard that’s also such…

The whole copy write thing and IP blah blah blah is such BS and hard to deal with that the only way that the “Rights” are maintained is with spending a pile of money on lawyers that are not always handling things in a legal way…

That is sad because Lawyers ruin the world and WarCraft.

So what do you do if you’re a small outfit and some big outfit like Blizzard steals your IP?

For the most part nothing, because they’re going to bend the limits of the law and keep the spirit of your IP anyway.

As for Blizzard, they’re not guilty of this… Lets have a look at Overwatch a moment, and I assure you WoW is every bit as guilty of it…

In overwatch Blizzard had borrowed an awful lot from every other FPS game that came before it… ALMOST nothing in Overwatch is their idea, it’s just borrowed “Best of” from other FPS games.

All the big companies do this, but it’s OK for them because they have the pile of cash to pay the lawyers to take whatever they like.

So, I don’t really feel bad for them at all regarding the private servers…

However I do hope that they build the best possible product that can be built, that’s IMO how you deal with the private servers… Squashing them is a waste of time and money and honestly does nothing for the WoW community.

What does something for the WoW community is providing an authentic cheat free / corruption free place to play…

That’s where the rubber meets the road and the way these things should be handled…

Lawyers only make the TOS longer, and more convoluted, and so far have done almost nothing good for society…

Sorry to your lawyers out there but face the facts, you’re a disease on society for the most part… I am sure there exist a few who’re decent and are fighting the good fight in their own minds, but often times the “Ends” have been leaned on to justify the means.

Most subs doesn’t mean most popular. Vanilla and burning crusade both saw more growth then wrath did. Wrath was largely stagnant and introduced many elements of modern design we see today.

Show me one gameplay change the player base asked for that is being implemented.

Were gettinf loot trading to cut cs tickets. Because blizzard.
We’re getting potential launch sharding. Because blizzard.

Have they moved on literally anything else pro changers asked for?
Balance? Transmog? Flying? Looking for anything? Etc.
Nope.

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Exactly!

And if they think more people would be made happy by TBC, they’ll do that too.

And further down the track, if enough people would be made happy by new servers with new vanilla-esque content, who knows?

And by ‘made happy’, of course we mean ‘willing to pay’.

This is well said.

Like how before that, they said they weren’t bringing Vanilla back at all? Yeah, like that.

They’re keeping expectations low, and promising they won’t kill off Classic if it’s not a huge success. That’s a good thing.

But if it is a success, you can bet they’ll be thinking of ways to keep those players subscribed who have no interest in retail, but who want something new a few years down the track.

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Yeah, but obviously they could still add the changes I want!

/s

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Pffffft…not me. After 2 years of trolldrama…zero sympathies.

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Its not as if this is unprecedented territory… everyone knows what happened with runescape.

People will likely create these tools anyway if Blizzard does not. I personally have no problem so long as it’s a third party. I don’t want Blizzard doing things like this because then people will demand more and more. I want CLASSIC, not Project 60 sponsored by Blizzard.

Blizzard had no reason to assert their dominance over the IP as the copyright is still in effect. No court would settle on the logic of “Well the product now is heavily redefined and not the same thing.” and would throw it out instantly if anyone actually tried to argue that in their defense.

Blizzard did this because they see their game dying, they know the Classic people aren’t going to be going anywhere under normal circumstances. It’s also why they’re trying very hard to not change too big of things. They’re aware that the second they start screwing with Classic to any meaningful capacity, people are going right back to private servers.

Rebalancing the classes, tweaking the honor system, tweaking the raiding to be “more accessible”, removing the alchemy lab req on flasks (or adding easily accessible ones), war mode, LFG/LFR are all things that will drive the people who they are trying to cater the servers to away.

People haven’t figured it out yet that the servers are not for MoP babies unless they conform to the game.

I think I speak for all purists when I say this though they can clearly speak for themselves:

To us, you are refugees from the current game. We will not turn you away and in fact encourage you to join us and to integrate in a non-hostile or non-problematic capacity. We understand the current game sucks, that’s something we’ve been saying for years now, for some of us we’ve been saying it since 2009 or even earlier. However, realize that you are in our domain now. You are not required to throw away all remnants of your past life, however you will accept the way our society is set up and not try to change it to resemble the one you just fled. If your old society was so good that you want to bring it here, why are you coming as a refugee and not as a missionary? You’re fleeing because it sucks, don’t try to fleece us about it.

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I meant that P server wise Wotlk P servers have the highest amount of playerbase and servers and money making atm, and have for i think the past 9 or 10 years?

Are you sure? Everything ice seen says classic are thr biggest

Maybe it changed in the past 4 years but i don’t think any server besides it past 30k or 40k pop but they also had about 6 servers before the whole decline

Given Blizzard’s statements, even that isn’t true.

Its designed to provide a historical recreation of Vanilla as it was in 1.12, so that people can go back and experience what it was like, similar to how you can go back and play Legend of Zelda or Super Mario Bros even though its been 20-30 years.

They’re making the Vanilla lobby happy by sticking as closely as they can to the original source material, but they’re not designing it to make them happy.

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They are in an indirect way. They’re doing what the vanilla crowd want - they’re being faithful to what the game was, as much as they can. The way they’re not doing everything to make us happy is doing things they have to do - in this case, loot trading (to lower budget and GM tickets, which is fair) and potentially sharding.

It almost lines up with what we all want.

That assumes that “the Vanilla crowd” isn’t people calling themselves that while asking for:

  • No DHKs
  • Guild Banks
  • AV 1.5
  • LFG
  • No addons at all
    etc.

The people who claim to be the target audience are so varied that Blizzard is guaranteed not to make every one of them happy. They’re designing it how they think it should be, and hope that it makes a significant portion of people happy.

I’m happy they did, the private servers always lagged/quests were bugged/foreign people US bashing 24/7. Lol

That’s not the prime reason by far, it’s a side bonus.

WOW IP is not threatened from outside. What is threatened is its core, and that “core community” is what Blizz is trying to reclaim.

TLDR:
Blizz are chasings the subs. They seem to be trying to build from the ground up the broken community core that led to loosing subs. But attempting it in a safe environment without risking their currents subs.

Longer story:
For a super successful game you need all the elements of the community. The most invested hardcores (the ones adding a ton of value around the game - theory-crafters, RP event organizers, successfull guild leaders, etc). They serve as a glue for the core players. And then you have the final goal: the outer most layer, the casual/masses that bring most money. You miss an inner chain and the outer ones fall apart due to a non invested community.

The incredible success of WOW led Blizz on a path of ever-chasing the ever-present possibility of adding more subs. They understandably didn’t want to miss any potential new players.
But in chasing the big money Blizz neglected and compromised their community’s inner chains, and the result is this non-sticky(i.e. diminishing), non-invested, distrustful playerbase.

Now Blizz resurrects Classic in an attempt to rebuild that core layer. They are the hyped/invested players that are willing to put most effort in (and around) the game. They are the only tool that can convince the wider audience that WOW is worth players’ time and money.

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All based on what? Your imagination?

If we do not have a blue post it fall into schrodinger’s cat situation.

Things are both changed and not changed until we know facts.

It’s fine to assume what ever you want but it opens you up to a lot of heartache if you assume wrong.