I’ve been in love with the Death Knight class since it was released. It’s my go-to class and I’m looking forward to playing two-handed Frost again in Shadowlands. I also like disease-centric fantasy of the Unholy; However, I’m not a huge fan of playing with a pet. I know I’m probably in a minority here, but probably not the ONLY person who has ever wanted to go petless. So that got me thinking today… why not have a talent like Grimoire of Sacrifice or Lone Wolf passive for Marksman hunter?
How could the talent work? A few ideas… any/all of these could be tuned to do about 90-95% of an untransformed ghoul’s white damage - enough to be competitive with Unholy DKs with pets, but not outperform them.
- Empower the DK’s existing diseases to deal additional damage
- Add a new disease with a slightly different flavor – perhaps a low-damage pulsing AOE?
- Increase the DK’s shadow damage by a flat rate
- Increase the effect of Mastery: Dreadblade by a flat multiplier
Obviously, a couple of talent and ability changes would be needed:
Candidate talent(s) to replace:
- Unholy Blight
- Harbinger of Doom?
Ability Changes:
Dark Transformation gets replaced with Magus of the Dead. This would summon a Magus of the Dead like to the one from Azerite traits, but it would gain some cleave to mimic the buffs to Timmy. Duration and approximate damage output would be roughly equal to Dark Transformation.
Talent Changes:
All Will Serve – Magus of the Dead (Dark Transformation) summons an additional Magus. The combined relative power of the Magi would be tuned to roughly match the average output of a DK with the ghoul & skeleton.
Infected Claws – Increase maximum Festering Wound stacks to 7 or 8 (or just add a chance to apply Festering Wound on autoattack)
I’m sure there are other things I’m not taking in to account here. I’m just throwing out the idea, not a complete proof on concept. Thanks for reading.