A compromise for warmode

In other words, you just want more rewards for your style of play, right?

Rule of thumb for anyone making hair-brained suggestions; consider if your suggestion is what’s best for the entire player base and not just what you think will benefit yourself.

naw I’d go the other direction, pvp should be forced on you some of the time, I’d say make a contested pvp zone selected randomly and once it is triggered a certain amount of honorable kills have to be recorded before it switches to a new location.

make it so you can’t leave the zone without killing someone or the pvp effect ending but you can enter. every once in a while lock it to a zone with a ridiculously high amount of kills needed

nope.

in fact im making an argument against warmode because i like pvp servers AS THEY ARE right now and dont want it taken away from me and the many people (read: more people than pve servers by population stats and raid logs) that enjoy them.

it makes the point that if you made the same conditions, more people would choose pvp servers over the warmode servers every single time.

Add warmode but also add incentive for those who want to toggle it on…exactly like what pservers do.

But yeah, this is Blizzard we’re talking about here…couldnt tie their shoe laces together

Hare-brained :rabbit: Don’t mix your metaphors.
Else you’re totally rite :wink:

Could we just be allowed to keep PvE and PvP servers with no bribes, rewards or any other issues.

I wasn’t sure since Bugs Bunny cartoons tend to put ‘hare’ in for ‘hair’. XD

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So your take is that the current system of everyone glitching under the map to unflag, buying gold to get boosted, and paying for piloted carries to avoid pvp is superior to only being able to pvp against people who want to?

Thats real weird ngl

Nailed it.

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Finally someone said it.

I think a lot of people are getting confused by this topic. The entire point of warmode is it nullifies server ecosystems and puts everyone on 1 server or shards the servers to connect everyone. Whether that’s a good or bad thing is up to the interpreter. Regardless, having warmode while also having different servers types makes no sense. Warmode should be discussed under the context of a single server/server like solution. Not under the context of having different server types.

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Well then it must be a no.

If pve players want warmode that’s fine, but losing pvp servers isn’t worth more players being connected.

I’d even propose that layers are bad because the more players on a server the less people care about their reputation and the worse they act.

Why should we? as it is now, we can enable PvP when we feel like it. Warmode would require going to a capital, waste of time.

And I said this already in post 7 of this thread :wink:

Well I have no idea, but I know pvp players don’t want it hahaha

If neither PvP nor PvE players want it, I think the discussion can end here :wink:

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The average players ability to be able to group up and play with their friends supercedes any griefer complaints they can’t kill level 20’s in redridge anymore. How many players has anniversary lost I wonder due to people not being able to roll on the pvp server due to blizzard’s messed up “balancing” system(where people layer away immediately when the opposite faction show up).

People against warmode weren’t gonna play classic+ due to too many changes anyways so why worry about them.

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I’m inclined to agree with this position, if it’s a single server solution.

But I’d counter with that Vanilla wow at its core is incompatible with large servers. If you want people to go out and enjoy the world, the amount of people existing in said world competing over limited resources very much impacts the player experience and I’d argue most of the time that impact is negative. Almost nobody wants to compete with 10 other people for 1 named mob. Almost nobody wants to compete with 20 other people for 1 mining node. That type of competition is just not a fun experience for most people. I’m not saying everything should be available to everyone but I do think there’s a balance that has to be implemented in some fashion.

Warmode is great if you force everyone onto a single server/single server like solution. But maybe we shouldn’t do that in the first place. That’s where I think the focus of the conversation should be.

I know. He was first though so I replied to him. I’m sorry for not giving you the recognition you earned. Here’s a that-a-boy pat. /pat

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Hehe, thanks, and sorry I misread 2 for 12, yes he was first. :bowing_man: and still right

and you’re right too - at least according to me.

And people are doing that just fine that’s why they’re still on perfectly balanced, more popular than pve, pvp servers.

Cope

Well you are going to have to prove how many yourself, which you can’t do so the claim is pretty much worthless it’s just your assumption

This is again something you can’t prove

You’re just mad we aren’t going to your server

Enjoy your classic+ pve server. We will enjoy our classic+ pvp server

this means nothing when its forced balancing lmao

I’ve seen many more people complaining about not being able to play with their friends on NS on this forum than people against warmode.

I literally want you to not be in classic+, warmode eliminates the bottom of the barrel toxic players. Thats the whole point of it

Everyone loves it, so it is a success. It doesn’t matter what reasons you think it’s successful for - because it is

Yeah how many?

Did you collect data from every single player about their opinion on the matter? Or did you read 3 forum posts and just assumed it was “everyone”

Well I am better than you, more handsome and in shape than you, richer than you irl and most likely to corpse camp you because you don’t know how to play your character

And I will be there, but on the server with good players, not on your server

Thanks for exposing your bad faith argument. “Eliminating players” is not on the menu for blizzard. They will do what’s best for the most players. We can both read between the lines on that one

proper population balance is great for both pvp and pve to some effects.

way better to see a mix of factions out in the world than the same mono factions it became when they allowed for full paid transfers with no restrictions.

people complaining will be more visible on the forums especially than the happy majority.

no , the point of warmode was to help consolidate server types and have 1 ruleset for a population that had long since gone soft.

the classic + population seems to not be soft like that and seems to want pvp servers as an option.