99% of the player base

99% of the player base doesn’t want harder content. People already dislike Heroic dungeons, so why would harder raids be the answer? If raids become significantly harder for even 1–2 weeks, many players will quit and the population will drop.

If anything, the better solution would be separate difficulties: Normal Raid and Heroic Raid. That gives competitive players a challenge while letting the majority enjoy the content.

The TBC player base generally doesn’t want content where you spend hours wiping for little to no reward. Loot has already been a major frustration. Imagine spending four hours progressing bosses and walking away with nothing meaningful. That burns people out fast.

This release has felt overly greedy, and if they keep pushing difficulty without improving rewards, players will leave.

10 Likes

It’s going to be post nerf.

4 Likes

9 out of 10 dentists recommend using toothpaste

1 Like

99% of the player base also wants to nerf Rogues

1 Like

Oww, it’s too hard, gonna bite!

Multiple raid difficulties are cringe.

If someone says “I cleared sunwell” everyone can immediately identify what the went through and guess fairly accurately pain points they faced.

Shared experiences are important.

7 Likes

I mean not in a 20 year old game that’s back for the 3rd time lol

3 Likes

Pre nerf isnt hard.

1 Like

99% of the playerbase want titanforged/classic+/wotlk not this burning kek

2 Likes

100% of the community has left my mailbox empty.

3 Likes

Im ready for Wrath

1 Like

wrath enjoyers are so cringe

2 Likes

I don’t. In fact, there are only a couple in my guild who do want that.

99% of the LoL playerbase wants Riot to delete Teemo from the game forever.

2 Likes

Teemo is bis.

2 Likes

I think pre nerf Vashj is hard, mostly due to MCs, but everything else is fine.

1 Like

I saw the post on FB where Riot said “If nobody likes this post, we will delete Teemo from League of Legends forever.” It got 3k likes and 39k replies.

Yeah its literally the terribly desgined MC mechanic, thats all tier 5 is.

Because this is how you chose to phrase your question, I’ll reply with an answer to it (I know you likely don’t want an answer to it, but I’m compelled due to the phrasing).

One reason why it harder raids would be an answer is if the 1% who want them represent the leaders that the 99% will follow regardless. Catering to them is always going to be better for the game, because they are the heart and soul of both the game and the community.

When the developers cater to the 99%, they are alienating the leaders among the playerbase, which causes and outsized negative impact and drop over time in player enjoyment and population.

Of note: I am not claiming that this is the case, I am giving a plausible scenario in answer to your question.

:woman_shrugging:

It’s not a plausible answer based off previous evidence though

Infact the total opposite of what you proposed ended up happening last tbc

1 Like