I’m fairly certain you either didn’t read what I wrote or didn’t understand it. Everything I said was factual. No, I didn’t give my actual cast time. Obviously 2.5 seconds is before haste. That goes without saying, which is why I didn’t say it. 2.5s gives context to aid in understanding the analysis; every ability is reduced by haste. Any other number would have only added confusion.
There is a huge difference between “full mobility” and the curret situation where the minority of our damage is mobile.
MM has almost always been most of our damage as mobile. It currently is not despite the fact that almost all of our toolkit is designed to be mobile. There is a very good reason why MM is absolutely awful in organized PvP. I am helping elucidate a big part of that reason. Precise Shots plays a much larger part than people realize (case in point).
Precise Shots requires absolutely no thought or skill. You cast it immediately after Aimed Shot. You can choose NOT to cast it immediately after Aimed Shot, but the only reason you would not is if you don’t have the focus or you need to make a target switch. Those decisions are almost ALWAYS trivial, thus require zero skill.
If it was in its own shot (like it was for almost a decade (Chimera Shot) you can choose to use Chimera Shot on CD, or save it for right after Aimed Shot to increase burst, or use it by itself for mobile damage, etc. All of these are non trivial decisions, thus increase skill substantially.
Arcane Shot IS purely a resource spender. Precise Shots is something different entirely. It is a proc that uses the same button as Arcane Shot. That is all they have in common. You make decisions on whether or not to use Arcane Shot based on saving focus for other things. You don’t make those decisions on Precise Shots for the reasons I said above. Precise Shots DPCT and DPF are too high to allow for any decisions, you simply use it right after Aimed Shot because to do anything else is foolish.
The “synergy” you speak of is contrived, because there is no real choice involved. An example of REAL synergy in MM was Chimera Shot’s interaction with our various stings. There was real choice there, and real effects that were greater than the sum of their parts. Precise Shots has none of that.
I promise you it is the opposite of my intent to degenerate baseline gameplay. My statements are based on 14 years of experience playing the class in both PvE and PvP as well as 6 months of beta testing for this expansion and several months of numerical and data analysis (which is my job) that I performed on this, my favorite spec.