(30/36) Mage Tower proves borrowed power flawed design

The point I’m making here is that we are now trying to do them without all the over-gearing we did in 7.3. unless your spec could cheese it back then, they were pretty damn hard iirc, which seems to be consistent with the state that they are in now.

Oh… you just want to outgear it? We only had like a patch or two to outgear it. It was tuned around having raid gear?.. Are you sure you want that? You want it tuned around heroic SoD stuff?

The gear did help a bunch… but you want an outgeared encounter? I think they should just make it less punishing with the timescaling. It is very similar to the challenge.

An overwhelming number of people are asking for nerfs and rightly so. Its overly difficult for the majority of wow players

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It would be better than what we have now for the great majority of players yes.

It was more fun to more people in Legion that way than the current way of having scaled TW sets that you can at most buff through gems at high cost or long farms for much smaller gains.

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Perhaps blizzard should offer different difficulty modes then for timewalking. A version where you are scaled to a higher item lvl compared to the end of legion if you want the Antorus experience.

Or just don’t over think something that’s supposed to be a fun event for 1 week (2 weeks initially).

They didn’t tune TW Black temple to be super hard progression, this doesn’t need that either.

I mean people asked for magetower. Even in Antorus gear some of the fights still required thought. I had like 30-80 ish wipes on some specs in Antorus gear. Mage tower wasn’t easy as many people say if you didnt have the right legendary. Which is why I suggest allow current borrowed systems to work in there.

And probably another easy mode of it with higher ilvl stats given for timewalking if people want the Antorus experience.

Well unlike you the majority isnt completing it till its NERF

Yes, they asked for Mage Tower, this current iteration is not what it was in Legion. In Legion you could run that extra dungeon or that 1 more raid lock out and get a few bit of extra gear pieces to help you push it.

The way blizzard worded it is they are mainly looking to change outliers. That does not imply an overall nerf.

But if you want to outgear it asking for the antorus based experience would be like asking for 50% more stats. So thats basically just adding an easy mode which is something they could do. Add a mode with higher scaling.

Making it lvl 60 and having to do that every expansion would be needless work.

The easy mode could just be also stat nerfs to enemies.

I also think it should be up all the time.

Wasn’t playing this toon as the main in Legion, but completed vengeance back in 7.2, and it was not nearly as difficult when it came out. I had done Kruul on 3/5 tanks while severely undergeared, with paladin being the lowest, not even having 2 legendaries. Warrior was a piece of cake because of a tier set, but I don’t remember which it was since they changed them retroactively.

This is more Mage tower on release. Many people were frustrated since it was tuned around having raid gear. They let mage tower stay. The next patch after you got caught up with the ilvl of raid gear in stuff like lfr. Then antorus came out and you were the most geared, more geared then raiders who did mage tower that time.

So that’s why I am saying if you want the Antorus experience blizzard could put that in. They don’t need to make a lvl 60 version. Just scale you as if you were in Antorus gear.

I still think they need a tuning pass on the encounters anyway. I am not confident it will be overall nerfs like people think. Just targeted outliers.

Have they though? Isn’t it too early to tell?

No real signs on them shifting on how conduit upgrades work, yet. It took over a year to get the covenant, conduit energy, and other such things in.

… so yeah I am cautiously optimistic at best, but you can’t go around blaming players for this.

We’ve been down this road before. Every “last patch” has seemingly/typically addressed a lot of the player feedback … it just comes 1 to 2 years late. That isn’t a player problem.

This is worse in a lot of cases than it was in 7.2 release. I spent a night doing it on release and eventually got it. And I was making good progress within the first 30 minutes.

This might be true, but again the tuning is bad for some specs it seems. I think an easy/moderate/difficult modes scaling would be nice. If people like the challenge they do the harder ones.

Well said!

I’ve done less pulls on Mythic bosses and been less punished too.

Designing content for the 1% isn’t what this is supposed to be.

That’s the mage tower experience… you probably will get more wipes the less you know your class. And it helps you want to learn to do it.

But yea I think they should add an easy mode probably for players that don’t want that. I wiped a bunch in Antorus gear too. It was less difficult but it was still a horrible experience if you don’t like wipes.

No, it’s not. The Mage Tower wasn’t even this bad on launch in 7.2. That’s the whole point.

Blizzard has literally come out and admitted it.

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Yes, like I said there were outliers, those should get fixed who knows when. But you mentioned wanting to outgear it.