Chromie Time - is there a development roadmap for improvements?
Would love to see the following:
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No forced boot upon reaching level 50. Would prefer a “graceful” exit or option to stay in Chromie Time w/ experience gain disabled.
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LFR Raid finder for appropriate-leveled Chromie Time players
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LFG Dungeon Finder option to join any & all expansion’s dungeon queue
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Item Levels from Quests and Dungeon Drops that make sense. Some quest rewards and many dungeon drops either have an item with higher ilevel but lower overall stats, or a dungeon drop will have a substantially lower ilevel
If nothing else, just an understanding on if there are plans to continue improving the experience of Chromie Time. Seems like a great way to experience older content but could be made more effective and accessible with the above improvements.