Im so tired of doing quests. 99% of them are kill quests anyways.
Everytime I do a dungeon its 10x better. Why did we take away the choice from players? Who cares of people grind dungeons. Most of the time i mix it up and do both.
It was okay at the start at lower levels but now its gotten so boring and dumb. For the love of everything. Normalize dungeon experience already before I and others quit.
beating a dead horse at this rate. blizzard knows it, and theres threads with thousands of posts from both sides of the fence. I dislike the dungeon changes, and so do a lot of other folks. There are people who either dont care, are actively trolling, or really dont raid so they dont want to make the raid lockouts, and some who have their own reasoning, which while I disagree with it, its their opinion. Blizzard will either keep adjusting it, or we will be stuck like this. I can tell you this, anyone whos played this game for 20 years knows this is bad for longevity. I just came from the TBC servers and when the population started to drop off it was dang near impossible to fill those groups with a tank and healer unless you had a set circle of friends already.
Oh I always make sure to reply and like the posts…but its just the same people that oppose it giving absolutely no reason except parroting what daddy blizzard said like its the gospel.
Because the people who are in charge of the game think you should play the way that they think is right. And doing any dungeon more than once is the wrong way according to them. I already quit.
Dungeons are functionally kill quests that don’t tell you what your progress is.
It leads to more problems than it fixes. It privileges certain classes (mages and warriors especially) at the expense of others while removing the need to do world content, which has downstream consequences for other systems like the social fabric of the game, and world PVP.
Because WoW is a social game and a system that rewards one system of play does so at the expense of the other because it creates expectations. It both means that dungeon grinders now have the best gold, XP and gear, it also means that anyone who falls outside that is punished for not having it.
We’ve been telling you for weeks that Retail is probably more your pace. There’s two whole systems tooled around grinding dungeons all day and M+ gives some of the best quality gear in the game. Classic WoW exhausts the utility and benefits of dungeons somewhere around when you start raiding, and while WoW: Forever isn’t classic, it’s still sitting next to it.
Did KROL 6 times and leveled once. Took 7 hours. I play a tank and filled each group instantly. The dungeons are fun but im not doing this anymore. Its not worth playing wow forever