If you put all the experience for dungeon mob kills on the bosses, mages still can't boost

I really like leveling in dungeons. I lost my favorite way to level in WoW Forever. I would’ve been spamming dungeons since Hall of Thanes, instead I am Prot leveling in the world. It’s still fun, doing AoE pulls on my own still is interesting enough to keep my attention, but it still doesn’t feel complete. The lack of dungeon farming as an option makes the game feel incomplete. I did a nearly full clear of City of Dalaran and only got 25% of my level.
I understand the real reason for the nerf is to prevent Mage and likely Prot Paladin boosting. If you put all of the experience on the bosses, they can’t boost. I ran every dungeon on Fury Warrior in Classic Era and you can functionally fight bosses up until Maraudon. Mages more than likely can’t even solo Mograine/Whitemane, so the real problem becomes Prot Paladin. I think that it would be easy to solve, something like letting mobs leash in certain dungeons like Cathedral. People will always be able to boost the lower dungeons, the real problem is the sweet spot between 30-50 where it would be a lot faster to farm dungeons. I think it’s okay, I plan on making guides for soloing dungeons for this game. I play Prot Warrior and I think it will be fun to push it as far as it can go. Please bring dungeons back.

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Man you people. BOOSTING IS ALREADY DEAD. They fixed it forever ago.

This EXP setup is meant to keep you playing longer to prop up “engagement” numbers.

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The game seems good. No complaints from me!

I don’t think they deduced the EXP to stop boosting.

It was more to… I guess stop people from just spamming dungeons to get to 60? Not actually sure tbh.

I’ll run dungeons regardless.

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It was definitely not to stop boosting. Boosting was already killed.

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They aren’t doing a very good job then.

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I agree. I already got bored of running around. Playing something else.

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People keep saying “boost this boost that” boosting is dead seeing as you get nothing if one of your party members is too high level, only “boosting” now is people carrying for dungeon quest xp.

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That wasn’t what I meant but okay.

I doubt that’s it. World first 60’s happened very fast. Plenty of people are already 40+.

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no, mobs need to matter or dungeons will always suck.

Make trash mobs MORE enticing not less. this only makes the problem worse

I am 40+ but its been a slog and boring.

The change wasn’t made to deter boosting, it was made to deter XPing in dungeons entirely.

Sorry you’re playing a game you hate and find boring.

No offense mate, but if it’s boring, what are you continuing to play it?

I’m not, I already unsubbed. Clearly my playstyle is unwanted here. I just like to tank dungeons when leveling.

I ran back to the same place in Arathi 5 times over 6 hours and still couldn’t complete the quest.

Moving xp to bosses doesnt really fix the other problem of people skipping every possible trash mob like we’re timing keys because they arent worth the time.