Blizzard has a dev communication problem

So we have a problem here that is in relation to the removed bonus gold from quests at max level, and that is Devs speaking directly to streamers about changes, but deflecting when asked for clarity from the wider community.

The team has consistently reiterated that a core design pillar for WoW Forever is that “the world is the main character” and engaging with the world rather than rushing through it.

Removing the max-level quest XP-to-gold conversion directly undermines that core pillar. Questing at cap has always been a primary incentive to revisit zones, finish storylines, and explore the corners of the world you bypassed while leveling. Stripping that reward doesn’t make the world feel alive. It just turns questing at max level into dead content and pushes players straight into raw farming or worse, gold buying.

What makes this worse is how the community found out. A foundational economy change was stealth-dropped without patch notes or official clarification, confirmed casually by Zirene in a private exchange with a streamer Jokerd, and then met with “not my job to announce it, go to the forums” when players asked why while also stating that “I also do not control this change and if it was worth announcing or not is not on me”

If that is true, then he should not have confirmed or said anything at all, but this just proves that streamers still have direct access to devs about anything in the game, and devs will bend every rule to speak to them about changes, while the rest of the player base is left guessing whether core game mechanics are broken or deliberately nerfed.

If Blizzard wants us to treat the world as the main character, the team needs to respect the time players spend out in it and communicate massive systemic shifts openly through official channels, rather than deflecting when the community pushes back.

9 Likes

“Respect the time” :rofl::rofl::rofl::rofl::rofl::smiling_face_with_three_hearts:

They added over 1,000 new quests to the game. So they removed the bonus gold that you’d normally get at 60 in vanilla/era.

Pretty simple.

the known ninja? why would anyone watch that? lmao

A dev that posts here frequently said that they’ll never add shared mob tagging (despite the game being an unplayable dumpster fire after it launched) and that’s the “hill they’ll die on” yet all these are QoL improvements from retail:

  • Transmogging
  • Dual Spec
  • HD character models
  • Skyborne Race
  • New class-race pairings
  • Reworked Talents and Abilities
  • Removal of weapon skill racial perks
  • Ruleset Realms
  • Layering
  • Legacy System
  • Camping Feature
  • Modern UI & Combat Tools
  • Inventory and Bank Upgrades
  • Graphics and Controls
1 Like

Yes that is the Genesis of this thread. What are you getting at

What’s funny is… the Developers thinking that Returning Peak Players actually watch or care about streamers.

Streaming belongs to the tidepod eating generation. Not the Peak WoW generation.

#HordePvPserverParticipationTrophy (Thats an epic fail, gratz bros, for the horde)

#myflamesarelegendary

#callme$hitler (I poop million dollar ideas)

Actions speak louder than words.

The devs have said want they want to say with the systems you see in game.