Now that players around the world are leveling up in WoW: Forever, we’ve identified a few class issues that we feel need some immediate changes. Today, we’re still investigating these issues and working through them with a plan to release hotfixes on Tuesday, November 10 to address:
We’ve seen that Hunter pets and Warlock Voidwalkers are not as durable as tanks as we would like them to be. Our intent is for their effectiveness to be relatively the same as in Classic Era. We will adjust their stats as necessary to accomplish this.
Affliction Warlock reports indicate that always channeling Wrack is superior to also casting damage-over-time abilities like Siphon Life, Corruption, and Bane of Agony. We will make adjustments to make sure those are always worthwhile to cast combined with Wrack, without affecting Affliction Warlocks’ total damage output.
Enhancement Shamans are finding that Intellect and Spellpower are superior stats compared to Strength and Attack Power. We plan to make changes so that Strength is always their strongest stat, and Enhancement Shamans will not prefer gear intended for Mages and Warlocks. Ideally, Enhancement’s best items have Strength or Attack Power, along with some Intellect and/or Spell Power.
Please note: Enhancement Shaman players who are leveling up will want to collect Strength and Attack Power gear from now on.
We may find new issues over the weekend, and we will keep you updated. Our plan is to make class balance changes on Tuesday, and then on future Tuesdays if necessary. Thank you very much for your feedback!
What I like about Classic Affliction, and the reason why I won’t play retail affliction, is that DoTs ARE the source of damage. DoTs aren’t just modifiers for a finisher like retail. I hope Wrack won’t ruin that. I don’t want to channel Wrack in PvP, for example.
I mean I was on ym lvl 11 warlock, that around 400hp, my vw only has like 300ish hp farming low lvl mobs (around 5-6) for cloth. VW took 3 hits and died??? I think there is more than a stam issue going on here… does it have any armor??? I mean my imp survives longer…
Guess i’m parking ym lock in an inn until tuesday…
idk I like a lot fo what you guys did in forever, but between this and 1s deposit in the AH… maybe im done… I had more fun in classic era waiting for this game to come out…
They said if they saw serious outliers. They found some and will make limited, additional changes as necessary. But any big reworks will happen in 5 weeks.
I don’t agree with this at all. Why not let players create fun builds? I think it’s cool Enhance can stack Int to the ceiling in every slot. I’d like more Classes to have more flexibility in stats to create more builds. Warriors with Agil and Spirit, Prot Pal with Int. Create more player agency where the stats they choose is based on their build.
Why does X stat “Have to be their strongest stat” always. Isn’t that boring, can’t there be many situations that a different stat is BiS?
Begging for the Skyborne Druid’s owlbear form Maul animation to get fixed/updated as well, the brown regular bear afterimages coming out of the owlbear looks beyond ridiculous and wrong. It’s gotta be a simple-ish fix, the brown bear model is already there being used for the animation, couldn’t it just be swapped to an owlbear? Or at the very least tint it dark blue or something so it doesn’t look as janky? Anything, please!
Ok, I take it that we will see a lot of dungeon drops that fill the Enhancement gear gap then? Because before Int was a thing there wasn’t a single drop with Str or AP on Leather/Mail for Shamans and you solved that problem with Mental Dexterity.
If you change this now there will be no Enhancement gear besides from green random drops.