Make it so hunters don’t have a minimum distance to use their bow. It’s annoying.
Its fine. If Hunters were to be able to blast people in the face at point blank range with shots like Sniper/Aimed shot casters will have zero chance to survive in PvP.
No you can’t. Sniper and Aimed shot has a 8-45/8-35 yard range. If they allowed melee range shooting they will absolutely nerf the damage of those attacks.
Can’t use half my kit… when you step too close? Make it make sense…
Early on it is a pain in the tuchus because you dont have your pet. But solo gameplay with your pet is exponentially easier and less of an issue.
Hunter is an extremely new player friendly class once you get your pet but the skill required to PvP effectively is on the other end of the spectrum.
Again, if you let Hunters shoot within melee range with the current values of their ranged attacks, casters will have zero chance to survive. Their primary defense is getting within melee range and even then they wont know if they are getting close to a Survival Hunter than say, a Marksmanship Hunter.
Thanks. So every other class sucks… Bro put your bow away… im in melee range. Dumbest thing ever. I am marksmen hunter… forced to used melee. What?!
It works fine in Retail .. the whole dead zone thing is why I will NEVER play a hunter in any of the classic games …no thanks.
Oh bows and guns can shoot at point blank in real life too sooo .. yeah the deadzone BS is just that, BS.
Certain specs are always viable or less conducive in certain situations. I’m not taking a Sub rogue to raid over a Combat Rogue. I’m not telling an Arcane Mage to CC a large pack of mobs over a Frost Mage.
There is also the other issue that, perhaps, maybe, Hunter is not the class you want to play?
It works in Retail because the damage values are compensated for being to be used so freely. They may as well be just another melee attack adjusted for the kit.
I don’t want Marksmanship to become the weakest tree because they allowed melee shooting and now its not viable in PvP or Raiding.
Half of the hunters kit is useless when you get into melee range… just think about that for a second.
Pick a different class or go play retail. Managing the dead zone is the primary skill expression for playing and fighting hunters.
Ah the answer to everything… name another class that plays like this?
Melee. My entire kit is useless outside of melee range!
Do warriors cast their mortal strike? Do Mages cleave their frost bolt? Every cast plays differently. Just play another class. Furry nailed it on the head with how the class is played.
You’re effectively asking for Hunter to be nerfed so you can be lazy.
I’ve played a hunter for over 20 years…yes, I am old. You learn to kite and use your pet. It is a pain but you get used to it.
It’s what makes a hunter good vs great.
which is a real thing…
Makes perfect sense. If you’re being wailed on in melee range by an angry orc, you probably wouldn’t have the time and dexterity to draw an arrow from your quiver and use your bow.
It’s honestly very immersive.
If you’re going to use real world realism for your argument, then you really need to find a different game.
So is not using a bow at point blank range… a gun however should be useful no matter what.
No, no you can’t. They’ll just knock your arrow away as you pull it from your quiver or just grab your gun. Other casters have to deal with spell push back because it’s hard to do an incantation while someone is kicking your face. If there’s no penalty for ranged attackers being in melee, why would melee even exist?
BTW if you slightly tapped a gold medal Olympian’s bow as they went for a shot, it’d miss. Just a slight tap.
Remember, to be realistic the gun has to be loaded after every shot by an ammo pouch. Dont forget packing in the gun powder! As a result, 1 shot every 2.7 seconds is not realistic. Nerf to 20 second attack speed blizz!