Why is there shaman drama they just got juiced?

Looking at the shaman changes and all day I’ve seen people crying nonstop why?

Enhancement got juiced which is a huge plus

Ele got reverted cause everyone cried about lava burst and they get 5% more crit did people forget ele can just double cast 1 shot in classic? And lightning bolt and CL got buffed/reverted slightly

Resto is meh not that big on riptide to begin with because all they’re going to do is chain heal anyways

The ghost wolf I see is a huge complain why? Unless you’re pvping there’s zero reason to ever take talents, seriously you don’t need to move faster for any pve content why do people think it’s that good :joy:

And it being further down the tree for ele and resto pvping oh no you guys get 2 seconds off grounding totem 6% dodge and shocks cost 45% less mana the horror :rofl: why are people crying about these changes?

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stop saying “juiced” so much :expressionless_face:

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Sorry it was a juicy buff them revert the SP drop and how much more damage enhance gonna be doing

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There’s always been shaman drama.

For 22 years they’ve fought with Ret Pallys for who can be the whiniest class in the game, and they always win.

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Idk I’d say mages take that one over ret/shaman

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The only real bummer for the class after these changes is the Ghost wolf talents being moved. That hurts alot for the class. Instant ghostwolf made this class very bearable to play on beta and even kind of enjoyable. Classic shaman was absolutely not enjoyable, even though I played it alot(I didn’t know any better until I rolled another class back then)

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yeah I think every single one of these changes makes sense to some degree. ghost wolf used to be a mandatory pick for every spec, now it’s not, this is more balanced. like why even have it as a talent if everyone is going to pick it?

the elemental changes are great, love the double proc on chain lightning and LB. it’s a great class power fantasy maintained from the classic era. very happy lava burst is gone, boring spell that doesn’t fit the theme and adds busy work in the rotation.

riptide being nerfed is kind of a bummer, but I get it. shamans should be kings of AOE healing and riptide didn’t really fit with that theme. as a resto shaman main it’s a bummer losing some healing power with it, but overall I feel like resto is still going to be very strong for dungeon and raid healing.

i’m really stoked for shaman. now my only question is level as enhance as planned, or go ele now.

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Maybe I’ll not enjoy shaman in the classic style I just don’t see the point in ghost wolf form being instant cast mattering in a pve aspect you move just as fast as any other character and I wouldn’t take it ever like first 13 talents going into resto and there’s other enhancement talents you would take over it

Druids and Pallies have historically gotten far more TLC since they are the vocal majority compared to shaman players. Anyone who says otherwise is trolling.

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The issue is that there’s a ton of mechanical issues with the class that have been discussed since the start of beta. So, instead of actually changing or addressing them they’ve decided to just slap a big numbers increase on Enhance, destroy Riptide, and make Ele a single button rotation combined with all the waffling on totem mechanics

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Okay so how would you fix the class then? I think all the changes were amazing and needed besides riptide nerf

Priests with Fear Ward / Divine Spirit / Lightwell / Desperate Prayer, Warriors with Tactical Mastery, Hunters with Aimed Shot, Paladins with a ton of spells, Druids with Nature’s Grasp and Omen of Clarity…

…but right, Ghost Wolf needed to be pushed out from all Shaman.

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They didnt get juiced. They got turned into a 1 button spammer DPS, they killed RShaman PvP by removing riptide and doubling its cooldown, and then they went and gave druids a reverse riptide. also improved ghost wolf is massive for both elemental and resto pvp as an escape tool and now thats dead.

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As a shaman main I dont claim the discord owners as part of the shaman community.

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Y’all really don’t understand how good enhancement gonna feel late game now :joy: and I mean it’s classic+ isn’t it what y’all think ele was gonna be a non lightning bolt spam class

Enhance didn’t get “juiced” they put a bandaid on the hole in the dam.

Still 25% dead talent tree

Still have to carry Ravager to endgame, still has MSW which works poorly with 2 handed play.

It’s not good

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only improved lightning shield is genuinely useless

it works fine for classic, slower. the problem is that the payoff is low, especially for a 5 point talent that deep in the tree. should buff the damage of the bolt at least

you’re right. it’s great!

when you compare it with others, it’s actually amazing

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It’s not a simple answer, there’s a ton of other forum posts that can detail potential fixes. I’ll give one example of which there are many of them ignoring feedback. The main issue with Enhance is Maelstrom Weapon, the devs even discussed in the podcast how this talent is useless to invest points into until you can put all 5 in because it doesn’t work until it’s capped. It still didn’t get changed or reworked at all and still has a ton of other issues meanwhile other classes/specs have seen full reworks.

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I really don’t think y’all take into account the bloodlust keystone and how much that will help out burst wise and malestorm we will have to see how they tweak it as we hit 60, they buffed int stacking more spell power and reverted LB/CL to a degree that MSW procs will hit hard AF I’m excited to see how it goes and you do not need ravenger til 60 but if you’re dung spamming any 2 hand user should be using it I mean I did in SOD cause how it scaled so well and didn’t have aoe cap

keep my talent out of your parse-brained mouth, you simpleton

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