With the multitude of changes effecting our holy damage modifiers, champion of light changes, consecrate changes and now the reposition of Holy Conduit into the Holy tree, Retribution AoE is going to be absolutely abysmal gameplay.
Consecration is currently Rets only AoE ability which requires no skill expression and is visually and mechanically underwhelming to press. Now there is even less reason to press it because it is going to chunk mana bars until points are spent into holy conduit which is arguably one of the final talents you would consider taking close to end game final talent builds when comparing other talents which are important in the protection tree.
Blizzard have said they took divine storm away from Paladin because they didn’t want them to be like warriors. This is probably the most ridiculous thing I’ve heard since being an original TBCplayer. When divine storm was first introduced, nobody complained that the ability took anything away from or overshadowed warriors. Divine storm is probably the most iconic and successfully introduced ability to Ret paladin toolkit in the entire specs existence.
Blizzard want warrior to be the kings of AoE. That is fine, just scale their whirlwind, cleave and sweeping strikes so their damage profile achieves this. Taking AoE damage away from ret is a crazy knee jerk reaction and poor development choice which just shows the team is lacking creativity.
Do we really want to just accept that Ret will have terrible AoE from 0-60 and throughout end game content? Is the answer to say that our single target damage will just be so high that it will make up for it? For starters, that’s a huge issue on its own which doesn’t even need discussion to recognise, especially for PvP content.
It is not unreasonable for Ret to have a solid AoE ability that is effective and actually feels engaging to press. We aren’t asking for it to be better than whirlwind or cleave, but please give us something to utilise.
Use some creativity blizzard. Remove consecrate from Ret toolkit if you have to, and design something new other than divine storm OR consecrate that we can use forAoE.
We should not just accept we are going to be single target auto attack bots for the entire iteration of WoW Forever. There needs to be Single Target AND AoE encounters in PVE content, such as encounters with multiple bosses, trash mobs with encounters and trash in between encounters.
Players enjoy being able to perform well during ST and AoE content combined. Enjoyment and ‘performing well’ doesn’t need to mean that the spec is the highest dps in that genre, it just needs to mean that people ENJOY playing that spec and that it is at least moderately engaging.
I cant imagine that any Ret players could honestly say that they dislike divine storm as an ability, and the majority of us have fond memories of lining up and landing those big impactful divine storms in combat, whether thats inPvE or PvP.
To summarise, I really think for longevity, pure class enjoyment and gameplay engagement Ret absolutely needs an AoE ability that is scaled appropriately.