I see that the ForeverChanges website detected a change to Revenge that it interprets as a buff.
Revenge: Deals (138 + 22.5% of attack power) to (168 + 22.5% of attack power) damage at rank 6 instead of 138 to 168, and every rank adds 22.5% of attack power.
I’m a little confused about what the change was. Did the scaling coefficient change on attack power?
It reads to me like they are just adding 22.5% of attack power to both the lower and upper damage range, rather than adding it to the specific damage value. This would not make any difference though.
Was this just a change to how the the formula was structured, or am I missing something?
Its likely updating the rank to match the lower levels.
I’m not aware of them saying its fake, they have said at most that what the client shows is not all of the changes they have made. There are things they are holding back until at least launch.
It’s very possible it is a tooltip update. I know in the beta it never said it scaled with AP at all. We just knew because they said it had ap scaling.
That just supports it was most likely a tooltip update. I also don’t know if they told us the exact ap ratio on revenge before now. I can’t remember if it was mentioned on the github or not.
I believe they addressed the datamined issue on one of their podcasts, and Blizzard said they don’t like people jumping to conclusions on stuff never introduced into live, because some of it was never intended to.
That was likely due to the mount fiasco, where there was a ‘paid’ ghost wolf mount (IIRC) that appeared in the client entries.
That being said, there are things that haven’t been pushed to the client or that we cannot see, so there is possibilities that of the nearly 40% of items we have seen so far, there are some additional % we’re not aware of.
At no point, however, did they come out and say that what was found wasn’t in the data. They just said that it wasn’t everything, and sometimes things show up that aren’t intended to for this version of the client or to go live.
My revenge was critting for over 300 damage at 30, and I wasn’t even exceptionally well geared.
Revenge was a truck of an ability, and this AP change only makes it more so. Plus, with 3/3 Focused Rage and the Shield Spec/MoD changes, I always had the rage to do it.
I think this is correct. We verified that it scaled with AP through testing but that was not specified in the tooltip. It is now clarified, which the diff engine interpreted as a buff, but was catually just aligning the tooltip with the existing implementation.
it’s the same as it was on beta, also there’s been some discrepency on if it’s 25% or 22.5% and i’ve finally figured it out 25% is the raw damage before losing 10% to defensive stance.
no this AP “change” is what we had on beta nothing has actually changed since then.
EDIT i was wrong what changed is the tool tip
in regards to your question
the answer is: the parts in parentheses won’t read like that on the actual tool tip you will just see a single number that is the result of each formula.