Lifelong Tauren player, including beta. Here's why the new racial change is horrible

There seems to be a lot of confusion, especially among people who don’t play Tauren. So, if you haven’t tested Tauren during the beta, I’d like to explain how the racial actually works to clear up some of the confusion.

To gain movement speed, you need to keep moving continuously to build up stacks, without interruptions, running into objects, or getting hit. Anything like getting hit by a mob, taking DoT damage, stopping to talk to a vendor, stopping to cast a spell, or simply running into a wall causes you to lose stacks very quickly.

To reach maximum speed, you used to run for two and a half minutes without stopping or getting hit once (about 150 seconds now). As you can imagine, this is mostly useful on roads. It’s practically useless in cities, where you constantly need to stop, and in any combat - PvE or PvP, where you either get hit or have to stop to cast something.

For example, to gain a barely noticeable 6% movement speed bonus, you will need about 15 seconds of uninterrupted running. You might think hunters could use this to kite, but extensive testing during beta world PvP and thousands of duels during the tournament and its preparation proved otherwise.

Now, let’s get to the more important part: Tauren have lost their 1% hit chance bonus earlier, which was replaced by damage or crit bonus - and now it’s also gone. Tauren now is the only race with no damage increase or other offensive modifier whatsoever.

Once you get a mount, the movement speed racial becomes largely useless anyway. No raid use, almost no use in battlegrounds and duels.

At this point, it’s basically a meme utility, mostly useful during early leveling for longer runs, like traveling from Mulgore to Durotar for class quests or unlocking the flight path in Orgrimmar. Beyond that, it quickly loses its usefulness with levels.

People who call this “OP” probably won’t roll Tauren because of it. You won’t see a significant number of players who choose races for their racial abilities picking Tauren for this one. Voting with your feet (or hooves) speaks far louder than words.

I’ll keep playing Tauren even if they remove all their racials, but this is still quite disappointing.

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You think the racial is only good at 60%… well undead paladins have to use 2 talent points just to get 15%… How long does it take tauren to ramp up to 15%? At 2% a tick thats just over 7 ticks… youre looking at what? 15 to 30 seconds maybe? I think that’s pretty damn good. And hunters with their pets dont need to stop moving because as far as I’m aware, pet damage doesnt remove your plainrunning buff.
That said.. who wants to play a class that has to always been moving forward. Sounds like a nightmare

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If we are set on keeping the racials in this state, just give tauren their +hit back.

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Wrong.

16% = 40 seconds of running (since you can’t reach 15, as it adds by 2%)

Here is the math:

1 stack = 2% speed bonus. One stack is gained every 5 seconds

16/2 = 8 stacks

8*5 = 40 seconds

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From what I recall doing damage while running also was supposed to reduce your stacks.

I like how you started off with saying there’s confusion as if you have some insider knowledge then just say what everyone already knows lol. The majority of time in wow while leveling is running. It’s going to be strong

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Being the only race without output bonuses feels really bad. Just give us +hit back and call it a day.

Doesn’t matter how good plainsrunning is for leveling. Why can’t tauren be in line with everything else?

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And the HORDE SAID: “That is Unfair”

easy fix is make first 2% movement speed permanent and always active and we have half the night elf racial and rest the talent will be a novelty rp movement fluff that be a lil useful in BG sorta and early levels. Then raise or Crit damage and healing from 2% to 3-4%.

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It’s really not that big of a deal. 5% stam is really good not everyone needs a damage racial. Do you know how much dps the “best” racial gives even on a character that’s in bis tbc gear during a 3 minute fights? Like 7 lol.

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I like the idea of Blizzard embracing racial fantasy, I really do. But for some reason, some races get gimmicky racials that are mostly for flavor, while others get genuinely useful abilities that remain relevant throughout the early, mid, and late game, in both PvP and PvE.

Nobody is asking for Tauren to become the most OP race, but at least make their racials viable across different playstyles and stages of the game, rather than giving them something extremely niche while other races get universally useful abilities.

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So if it isn’t a big deal why not just give them the +hit back?

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Why not just give everyone everything?

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Like orc & gnome? Who, before this last update, literally had nothing but good pvp / pve options (gnome still does and orc warlocks / hunters still do)?

Nobody is asking for tauren to be good at everything but just don’t make them garbage.

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I just feel like taurens in a better place overall from classic looking at it as a whole. i feel like people are comparing based off previous patches and not looking at it from a wow classic to this current version of racials perspective.

Ignore alliance, because those aren’t choices if you’re going horde.

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For sure but that doesn’t mean we should settle when there is a better option to balance tauren.

Again, it’s the ONLY race without any form of damage output. I’d gladly go back to 30% plainsrunning without stacking mount speed if we got our +hit back.

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Most of my characters are Tauren.

This change is silly.

It’s too fast, people will never stop complaining about it… and also, it’ll look silly with just a highly sped-up standard running animation. Tauren won’t actually be loping along. At least Worgen got the all-fours running, but that only makes sense for them.

Whatever’s done, don’t touch War Stomp. I like Herbalism with the shorter cooldown, too… it’s actually useful and you don’t feel like you need to “save it” for a “better herb” if you happen to come across one.

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What do you mean consistency? You mean homogenization?

All these classes have their own set of flavor to them. What isn’t consistent with Tauren? Again, not everyone needs everything. Not every class needs a dps racial. If they don’t it’s okay as long as they have their own flavor.

The race that’s suppose to be spiritual having health and travel speed and herbalism makes sense. Not to mention war stomp is still an amazing racial. Tauren is fine.

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I keep seeing the same stupid arguments and incorrect information in this thread and others.

“not every race needs a dps racial” this is fine if other races also didn’t have dps racials but Tauren is the ONLY race that doesn’t have one. I would gladly trade the meme racials of cultivating or plainsrunning for a dps racial.

“DPS racials barely matter” then you shouldn’t care if tauren also get one because it barely matters.

“entering combat makes you lose stacks” no it doesn’t.

“It stacks with…” no, it doesn’t stack with anything.

“tauren get a free mount!” it takes 2.5 mins to get up to full speed of constantly traveling and not getting hit. It takes 25 seconds to go faster than what a boot speed enchant provides.

“ZOMG it is so op for traveling” and then you get a mount and it is pretty much useless. No racial should lose power and become useless as you level.

“OMG a tauren hunter will just kite people forever and be a pvp god” people keep dreaming up some unrealistic scenario of a tauren that spent 2.5 mins building up to 60% speed then bunny hopping around slaying everyone that is absolutely ridiculous. If you really think this is going to happen then all the more reason to get rid of this meme mess.

“low level it will be so crazy and fun, I am going to roll one!” and then you get to level 40 and the party is over.

This was not worth losing a dps racial over. This talent is only good for level 1-40 then any uses after that are going to be for sketchy gameplay like abusing mob pathing. Please delete it like the original devs wisely did back before releasing original vanilla.

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There’s absolutely no flavor in humans 1% crit, it’s just 1% crit.

There’s absolutely no flavor in dwarfs having 1% hit chance besides the name.

There’s absolutely no flavor in pets having increased damaged for orc.

There’s absolutely no flavor in doing 10% increased damage for 8 seconds besides the name.

It’s already homogenized, it’s just homogenized poorly. Either strip all the damage racials or give tauren hit back.

Not every race needs a dps racial? Tauren is THE ONLY one without one when they are the biggest, strongest, race in the game? Their hits SHOULD hurt more than anyone elses if we go by in-game biology.

10 Likes