0.5 Auto shot timer is still broken

This is from my own testing using Blizzard’s combat logging system.

  • Starting Auto Shot while standing still: the shot fired 0.55–0.60 s after aiming began.
  • Stopping after running: the shot fired 0.67–0.93 s after you stopped, so noticeably longer.
  • Most likely Why: this is the game’s built-in Auto Shot aim time (about 0.5 s) plus latency. After moving, the game also needs a moment to register that you’ve stopped.
    Not sure if Blizz is going to be able to fix it. :frowning:
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