Explore nine new World of Warcraft: Forever dungeons across the Eastern Kingdoms and Kalimdor, with level ranges from 13 to 60. Venture beneath familiar cities, beyond sealed gates, and into long-unexplored corners of Azeroth.
ill make sure to do it ONCE.
They give no XP so don’t expect people to be running these longer than the first week ![]()
I’m genuinely curious if this will be the case, seeing as how players are supposedly excited for a slower-paced game focusing on community and exploration.
Which is sad, because dungeons are my favourite content and I don’t see myself raiding every week in ancient content
I haven’t actually look into Forever, will the low level dungeons have a heroic version to be used for endgame or is it just going to exist as an alternative to questing?
You posted to the wrong forum, Forever is over there.
I’ve not played (beta) of forever but seriously they don’t give XP at all?
I really hope Blizzard is listening to the thousands of replies on the various dungeon XP related threads in the Forever Forum.
The dungeon meta will just go the route of doing it once, maybe twice with hard reserves/gatekeeping loot competition, and then done if they do not award experience.
It should at least be increased another 50% or more. It still will not be optimal over questing, but will allow people to run them a few times between questing instead of one and done.
Why not add them to retail as well?
But only do it one time! Don’t be a criminal and try to return, otherwise we will trespass you off of the property.
I always find this way of thinking amusing.
You enjoy running dungeons, but the moment they nerf the XP, you suddenly don’t enjoy running dungeons anymore?
Then you don’t actually like dungeons. You just like the advantages they offer over other types of content.
It’s the same mentality as people who claim they enjoy running M+, but the moment raid drops get buffed, suddenly M+ isn’t so appealing anymore.
Let’s be real, people don’t enjoy the content itself. They enjoy whatever content offers the best rewards.
Personally, I don’t really care.
I’ll probably run them once for the quests, and that’ll be it.
And I’ll probably run the max-level dungeons multiple times for gear.
Just like in Retail. It’s not the end of the world.
Where’s the forum police posting a link to Wow Forever forums, hmmmm?
You made it clear people who run dungeons are lesser players and you hate them, why even post this lol?
I find this way of posting amusing.
The people who say I’m crying because they reduced the dungeon xp for no sane reason are the same ones crying back when I say that I’ll roll need on their items and DE it in front of their faces.
They’re hypocritical jerks who are just as attached to their little rewards in dungeons as I am. It’s funny when they think they might actually lose something too. They’re Trump voters who felt great owning the libs until it literally cost them their farm.
I love that dungeons both don’t give any exp AND drop apparently important gear that are part of sets that is useful at level 60
You are going to be stuck repeating dungeons for a drop while getting no exp. That’s just hilarious
What’s the design philosophy with that?
you don’t even like the game. you just want everything to fit in ur meta because you have no actual brain.
lol. lmao even.
I enjoy running dungeons. Others aren’t going to want to run as many dungeons, which may reduce the amount of groups going.
I enjoy m+. Others are focusing on raid so there may be less key groups going.
I’m being real, I like dungeons.
No the two lv 58-60 ones may have bis gear. The others? Yup. One and done. Shame. Some of em look really cool
