Consider 10-Man Versions of Every 20 Man Raid for Smaller Guilds
During the September 17, 2026 Developer Q&A, at approximately 1:24:28, Tim Jones stated:
“Every single tier that we will ever do will have both a 10-player raid and a 20-player raid.”
https://www.youtube.com/watch?v=Y5zzSMSVhRo&t=5068s
I appreciate Blizzard making that commitment. It’s encouraging to see the developers recognize the importance of smaller raid groups.
However, I’d really like Blizzard to consider offering a 10-player version of every raid in WoW Forever. I appreciate the commitment to having both 10- and 20-player raids in every tier, but I hope the developers will consider taking that a step further.
My biggest concern is the long-term sustainability of smaller guilds. Managing a 20- or 40-player roster can be exhausting. Between recruiting, scheduling, attendance, and replacing members, running a raid team can start feeling like a second job.
Many of us have careers, families, children, and other responsibilities. We still want to experience challenging endgame content, but we’d prefer to do it with the smaller communities and friends we’ve played alongside for years.
I understand that supporting multiple raid sizes requires additional development time and careful balancing. Those are legitimate concerns. However, 10-player raids can absolutely offer meaningful challenges when encounters are properly designed and tuned. Nobody is asking for easier content or better rewards.
I’d also love to see more meaningful 5-player endgame progression so dungeons remain relevant beyond the initial gearing process.
I respect players who enjoy larger raids, and I wouldn’t want those experiences taken away. I simply believe smaller guilds deserve the same consideration.
WoW Forever has an opportunity to build on what made Classic great while making improvements that support different types of players.
I hope Blizzard will seriously consider offering 10-player versions of every raid. Smaller guilds are an important part of this community, and we’d like the opportunity to experience all the content together without having to abandon the groups we’ve spent years building.
Preferring 10-man or flex raiding has nothing to do with someone’s willingness to socialize. Smaller guilds are communities too, and wanting to play with an established group of friends shouldn’t be viewed as a negative.
Consistently organizing 20 or more people can be challenging, especially when schedules and availability change from week to week. For some guild leaders, managing a larger roster can eventually feel more like a second job than a hobby.
I respect those who enjoy larger raids, and I understand their importance to WoW. I’m simply asking for more flexibility so smaller communities can enjoy the same content together. Giving players more options doesn’t diminish the experience of those who prefer larger groups.
Not everyone wants to join or run some massive zerg community just to experience content in a game they’re paying to play. At the end of the day, we’re paying customers, and having reasonable options shouldn’t be such a controversial idea.