I hope that this is a legitimate bug, so posting here for visibility and have already sent a bug report in game. My voidwalker pet went from roughly 2800 HP pre-patch to 1500 HP as of this morning, this is nearly a 50% nerf and will make solo questing nearly intolerable. These numbers are in demonology spec, so some players may be even worse off, and I know from early-game experience that affliction cannot handle a change like this if depending on just quest gear. Please revert this or at least disclose it in the class changes if it was intentional - this was a very nasty surprise to log on to this morning.
You do realize it is still a significant buff from classic blueberry hp right at the same level. They literally brought it down so blueberrys didn’t have more health then basically any tank can get at that level without outsized over leveled enchants and BiS gear.
It’s going to be ok. Your blueberry was massively overtuned and got slightly corrected down.
They also didn’t remove roughly half of our DPS in other versions and move it to spell power gear that doesn’t exist at such low levels unless you are essentially a PvE twink. It is a horrible experience leveling a caster whereas hunter, paladin, and even druid now actually feel competent. This makes it even worse.
That’s not a pet problem
And personally I quite like my warlock
Not in the patch notes assume bug report it in game
Already did. There’s another thread on the other forum as well for this issue. If intended, it will add some further frustration to the low-level experience, but should right itself around 30 or so when we can legitimately start to lean on Drain Life more.
I’m definitely not going to complain about tuning at lvl 30 that’s for sure, but over 1k hp is not “slightly corrected down” especially if it’s not in the notes
It had as much hp as most bear druids have at level 40 by level 15… that was wildly overtuned. You know the tank class that literally gets the most hp. Your pet shouldn’t have double their hp at basically all levels.
It still also scales based of warlock stats so it was getting even better as you leveled.
Something definitely feels off. I had just created a lock and was leveling it until the server went down for the update. When it came back it felt completely different, I was suddenly struggling with mobs at the same level.
Even the imp looks like it was nerfed.
did they nerf hunts? cause last week crocs were running bgs
no wonder the legion failed if random durotar pets beat them
Tagging on for visibility. Something definitely broke with Warlock pets in this update.
Not saying it wasn’t too high, just saying big change that should be in notes if it’s intended
That’s fair.
They massively nerfed the 3 utility pets:
The Hunter may now correctly have 1 active Fire Trap and 1 active Ice Trap (was 1 Trap among all types).
- Pets
- Fixed an issue where pets were only ever inheriting the player’s Melee Critical Strike chance instead of whichever is higher, melee or ranged.
- Dismember (Crocolisk)
- Healing reduction reduced to 25% (was 50%).
- Duration reduced to 6 seconds (was 10 seconds).
- Cooldown increased to 15 seconds (was 6 seconds).
- Sonic Blast (Bat)
- Cast speed reduction reduced to 30% (was 60%).
- Duration reduced to 20 seconds (was 30 seconds).
- Cooldown increased to 60 seconds (was 30 seconds).
- Mine! (Bird of Prey)
- Duration reduced to 3 seconds (was 4 seconds).
- Cooldown increased to 90 seconds (was 60 seconds).
They nerfed Crocs hard