Orc Racial 1% Crit, Human 2%

  • Human
    • Sword Specialization: Replaced with Ruthless: 2% increased critical strike chance.
  • Orc
    • Axe Specialization: Replaced with Savage: 1% increased critical strike chance

Can someone break this down cause looks awfully biased to me. But i want to know if im just wrong.

16 Likes

Orcs have blood fury too. That makes up the difference.

29 Likes

Human don’t have an on use racial that gives them AP/SP for 15s every 3mins.

9 Likes

Okay I see. Thx for the clarification.

1 Like

because the other orc racial is too good

Okay why does human get 2% crit chance while tauren and dwarf get 2% crit damage? Not even REMOTELY close. You need to get ~50% crit chance for 2% crit damage to equate to 1% crit chance. AND they both don’t have a DPS active racial like orcs. THERE IS NO BALANCE.

5 Likes

:S it does not matter that much.

Believe that they will be adjusted as time goes on, even if they go live like this.

It has a 3min CD. The amount of extra damage a Human could potentially pump out in that 3mins with 2% crit vs an Orc’s 1% is huge.

3 Likes

its a 3min cd that scales with your gear and has no healing debuff applied to it. 10% atp or 10% spell power for 20’s. Thats an opener CD, makes boss fights shorter on the horde side, but it is a lazy change, still far better than dwarf racials by far.

1 Like

Honestly I feel this is just lazy, giving everyone a crit racial. Not even retail is this homogenized.

5 Likes

Fair point.

Would have been better, to eliminate all the racial, or make them not significant at all.
So everyone would just play, what they wanna play.
And before someone comes around now and says, “you can play what ever you want”, yes you could but you would always have in mind, that the other race would have been better, even if just a bit. e.g. warrior orc/human would be the best by far. Crit=rage rage=dmg
So by making racials insignificant, you would have a lot of taurens or dwarfs or whatever just because there is someone liking it.
In classic era, just to stay on the warrior example, Alliance most were humans and horde orcs, just because of racial.

3 Likes

I think they made Tauren (and dwarf) the more defensive choices vs offensive like human and orcs. Endurance for more HP and War stomp lower CD. And of course stoneform. I think that’s their main idea when it comes to picking between these options rather than perfectly balancing their DPS outputs. I’m thoroughly pleased that orc was nerfed because it was psychotic good before. War stomp cooldown being 90 seconds is incredible.

Totality. Take the racials for a race in totality. Stop picking one and comparing, Orc was OP as F. Even other Horde races weren’t an option if you could choose Orc. You said absolutely NOTHING about other races until they touched your precious Orc. Now, UNFAIR! cringe

1 Like

Based off of what calculations?

Undead had their offensive passive removed completely. I fought mobs for 40+ minutes without a single TOTG proc. I’d trade that for 1% crit chance now.

it will not matter at all at 60 with some gear for the crit racials, its like saying Nelf hunter is better than dhunter because nelf has higher base agility, it doens’t matter at 60, the racials all blend together.

if you want offensive cooldowns. welcome to the horde! if you want defensive cooldowns then alliance is your people! both are great and equally good in pve and pvp so stop complaining about them. i dont see the horde complaining about humans getting 5% more spirit but thats pretty dang good and finding more loot in chests sounds awesome. let races have their unique advantages and never ask to nerf another race so your ideal class race combo is something it shouldnt be.

Is someone REALLY complaining about racials, and of ALL RACIALS to choose as a comparison, they use orc racials? REALLY?!

1 Like

Lets compare with Night elvens? 2% speed, 2% dodge, 10% crit buff… SHADOWMELD… WTF?

Dwarvens with 2% crit, humans 2% crit… Bull@#$!

1 Like