[Forever Beta 1.60.1.70425] Client imposes 60 FPS “thermal” cap at 32°C — NVIDIA API_TRIGGERED status

Summary

The Forever beta is imposing a 60 FPS cap while its own graphics log reports a GPU temperature of just 32°C.

The log shows the client changing its thermal state from Normal to Serious and immediately imposing the cap. The associated NVIDIA status is:

NV_GPU_PERF_DECREASE_REASON_API_TRIGGERED

This happens despite the foreground FPS limiter and VSync being disabled. The game can initially run around 170 FPS, then become capped at 60 during play. Restarting cleared the cap on one occasion, but it subsequently returned. On the latest launch, the cap was imposed almost immediately.

I am also experiencing occasional brief freezes accompanied by a harsh buzzing sound through my headphones/speakers, including during startup. I do not know whether these freezes and the FPS cap share a cause.

System information

Component Details
Beta build 1.60.1.70425
GPU NVIDIA GeForce RTX 5080, 16 GB
NVIDIA driver 617.42, branch r617_07
CPU AMD Ryzen 9 9900X
RAM 32 GB installed
OS Windows 11, build 26300.9711
Graphics API DirectX 12
Display 2560×1440 at 180 Hz

The client correctly selects the RTX 5080 and reports:

<IsGPUDriverOutOfDate> No

Actual behavior

  • The game can run around 170 FPS before abruptly settling at 60 FPS.
  • The cap occurs while actively playing with WoW in the foreground.
  • Restarting can temporarily clear it, but it returns.
  • The latest launch imposed the cap while the GPU was essentially idle-temperature.
  • The client explicitly logs that it is imposing the cap, rather than this merely being an observed performance drop.

Relevant graphics log

From the October 15 session, immediately after startup:

10/15 21:58:45.089  [0] Dx12 Device Create Successful (486.9 ms)
10/15 21:58:45.089  [0] <IsGPUDriverOutOfDate> No

10/15 21:58:46.342  [0] App is background
10/15 21:58:46.342  [0] App is foreground

10/15 21:58:46.423  [0] Notify responders thermal state changed from Normal to Serious
10/15 21:58:46.423  [0] Imposing FPS cap of 60 FPS
10/15 21:58:46.423  [0] Periodic Gpu Status Report: Mem Budget: 2.7GB / 14.9GB (18.0%) Freq:2.61GHz Temp:32C GPU is throttled. Reason: NV_GPU_PERF_DECREASE_REASON_API_TRIGGERED

An earlier session showed the same sequence during play:

Notify responders thermal state changed from Normal to Serious
Imposing FPS cap of 60 FPS
Periodic Gpu Status Report: Mem Budget: 4.7GB / 14.9GB (31.5%) Freq:2.78GHz Temp:67C GPU is throttled. Reason: NV_GPU_PERF_DECREASE_REASON_API_TRIGGERED

Checks performed

Live in-game CVar output showed:

useMaxFPS = 0
maxFPS = 120
vsync = 0

The foreground limiter was therefore disabled; 120 was its stored limit value.

Other observations:

  • The client detects the monitor at 180 Hz.
  • A separate NVIDIA temperature reading shortly before the latest launch was 33°C, consistent with WoW’s subsequent 32°C reading.
  • NVIDIA diagnostic samples taken after the earlier incident showed no active hardware or software thermal slowdown, with both thermal slowdown counters at 0 microseconds. These were subsequent samples, not simultaneous measurements of the triggering instant.

Expected behavior

The client should maintain uncapped rendering when the relevant FPS limits are disabled, unless a valid protective condition requires otherwise.

If a driver status triggers a protective cap, the log should make the reason clear. In this case, the reported reason is API_TRIGGERED, while the client categorizes the condition as a Serious thermal state, even at 32°C.

Reproduction pattern

I do not have a guaranteed manual trigger, but it has occurred repeatedly:

  1. Launch the Forever beta using DirectX 12.
  2. Enter the game with foreground FPS limiting and VSync disabled.
  3. Play normally.
  4. The game either starts capped or drops from substantially higher FPS to a sustained 60 FPS.
  5. Check Logs\gx.log for the thermal-state transition and explicit cap message above.

Request for investigation

Please investigate how the beta handles NV_GPU_PERF_DECREASE_REASON_API_TRIGGERED, particularly:

  • Why that status results in a Serious thermal state and a 60 FPS cap.
  • Whether the cap is correctly removed when the triggering condition clears.
  • Whether the startup freezes and audio buzzing are related.

The evidence establishes that the client imposes the cap while reporting a low GPU temperature. It does not yet establish whether the underlying problem is NVIDIA’s reported status, the beta’s interpretation of that status, or an interaction between the two.

39 Likes

I am having the same issue. I thought I was going crazy. Thanks for this.

14 Likes

I’m having the same issue. I’ve got a 5080 as well.

6 Likes

10/15 23:46:06.590 [0] Periodic Gpu Status Report: Mem Budget: 1.6GB / 14.9GB (10.6%) Freq:2.63GHz Temp:39C GPU is throttled.

39c is the sun apperently…

5 Likes

I’ve also posted this in the technical support forum for anyone who is having the same problem.


UPDATED: This issue seems to have been related to the Smooth Motion setting in the NVIDIA app. Disabling this setting seems to have fixed the problem for me.

4 Likes

I have an older PC. Will be upgrading soon. My card is a GTX 1080 Ti and it is also frozen at 60fps. I have not found a work around yet with my older card. Thanks for the update.

1 Like

My 5070 Ti is maxed out at 165fps (my monitor’s refresh rate). Update also reset all graphics settings, so had to go through everything again. This seems to be limited to DX12, though, as with DX11 enabled fps shoots right back up again.

G-Sync also no longer works on DX12 (tested with my monitor’s OSD which locks at 165hz instead of fluctuating with my framerate).

2 Likes

It’s off by default on mine.

It’s off by default on mine.

2 Likes

shoulda bought an AMD card, I’ve been enjoying 180FPS on my 9060XT 16gb this whole time

Bump, my smooth motion setting is disabled / gray

Capped at 60 fps after update.

3 Likes

cook an egg on pc while gaming yet?

Me and some of my friends are having the same issue.
Me: ASUS RTX 4090
My brother: ASUS RTX 4090
My Friend: ASUS 4080

My other friend with a RTX 4080 FE doesn’t appear to have this issue.
So wondering if it’s model related.

Toggling Smooth Motion didn’t seem to affect anything.

2 Likes

Have the same issue…Smooth motion was on and i turned it off..restarted client and it was still locked at 60. I’ve also have maxfps 0 and nothing checked in the games fps sliders. Checked Windows Monitor Display settings and it’s at 480hz (the refresh of my monitor). It was working fine before this last patch. I was getting about 180 fps from game monitor and Dbl that with Nvidia fps monitoring. I have a 5080RTX card: my gfx logs in wow:

10/16 09:49:44.739 [0] Notify responders thermal state changed from Normal to Serious
10/16 09:49:44.739 [0] Imposing FPS cap of 60 FPS
10/16 09:49:44.739 [0] Periodic Gpu Status Report: Mem Budget: 2.0GB / 14.9GB (13.2%) Freq:2.70GHz Temp:44C GPU is throttled. Reason: NV_GPU_PERF_DECREASE_REASON_API_TRIGGERED

3 Likes

NVIDIA 5060ti was having major issues with GPU usage, after toggling settings for hours, turned my target FPS down to below 60 and doesn’t seem to be cooking the GPU anymore.

1 Like

Temperature Breakdown

  • Idle / Light Use (Web browsing, YouTube): 35°C – 45°C
  • Gaming / Heavy Load: 65°C – 75°C (though up to 78°C–85°C can happen in warmer rooms or with compact cases)
  • Thermal Throttling / Danger Zone: Consistently hitting 85°C or higher will cause the card to slow down to protect itself, and temperatures near or above 90°C–100°C require immediate attention or system shutdown
1 Like

I see the issue, we’ll get a fix into a beta build soon

41 Likes

Thanks, this issue started to occur for my 4090 right after the update.

1 Like

Lol because most of the beta hasn’t been plagued by AMD bugs and crashes, mostly due to the usual AMD trash drivers.

2 Likes

havn’t had a single issue, you do know for the last 2 years Nvidia has had the trash drivers right and AMD’s have been rather stable, ever since Nvidia swapped all driver development to AI, keep up, Nvidia drivers are unstable as hell these days.

1 Like

still having the same issue after the new beta build.. just FYI