Blizzard - Once again, zero rogue changes that make a difference

This forum is littered with good and bad ideas, at least act on something at this point.
You’ve done absolutely nothing to fix the obvious issues and absolutely zero effort to address the communities concerns.

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We didn’t even get the changes they announced two weeks ago

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I’m hoping the lack of meaningful changes to rogue is a result of the streamer money-laundering tournament that 99.99% of players DGAF about but Blizzard does because they have a hard-on for trying to turn their games into esports but that’s probably just cope on my end.

No developer plays rogue. They think we’ll be happy by just saying “Uhh, rouges will do the most damage on Patchwerk-like fights.”
Yeah thanks for that now how about we get a 4th button that’s not SS and SnD with an occasional Evis?
Poisons that aren’t going to suck butt to apply and work on elementals and mechs?
A SINGLE form of utility?

What was the point of SoD if all rogues got out of it was nerfs and Venom?

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Im not even asking for a 4th button at this point just more than 20 apm

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It’s impressive how little Blizz cares about rogues. Warriors cried for a week and they got reworked top to bottom so they can be #1 dps again.

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Time to shut down ravenholdt. It worked for paladins :dracthyr_shrug:

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There are dozens of us!

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it’s because streamers are warriors and mages, which is the only thing devs care about. they’re basically trying to pander to them.

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We need to keep this at the top of the forums. Maybe we need to spell it Rouge instead of Rogue to be taken into consideration.

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Rogues got the biggest buff today. Now that you only need 1-2 shamans and 2 druids and 1 hunter to provide the entire raid buffs a lot of spots have opened up to bring a rogue which wasnt previously needed.

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Youre already OP. No changes needed.

Here you go again. Is this where you ran away to this time?

how does that make the class feel any better to play???

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I mean, they broke the stealth stance bar. That’s a change that makes a difference. :wink:

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I don’t think rogue is going to do it for me this time around. I have no idea what I’m going to do at this point. This is the most the class has been mentioned in patch notes since the start of beta, and its four lines of trivial, mostly meaningless, garbage.

It’s just not fun to be able to take naps between button presses. Energy is so freaking awful, poisons are awful, High Alert is awful. It’s effectively impossible to even maintain SnD, let alone try to fit an evis in there somewhere.

Why have we not be given a refresh mechanic for SnD?? This class is cooked. There is no way this is going to be playable at launch if these are the changes we’re getting this close to launch.

It’s beyond the pale.

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Going to keep this simple and quick.

Movement Improvements That Need To Be Baseline

  • Fleet Footed: We dont need a super powerful versions of this. But it is needed for our mobility becuase its severally lacking compared to other classes. If I may recommend: Rank1 8% movement at level 15, Rank2 15% at 30. Nothing else
  • Shadow Step: We dont need a dmg multiplier with this one. Just simple trainable shadow step at say level 25. Just the basic movement part with 25y range, 30sec cooldown. Must be in Stealth.

Energy Regen Issue With Combat Tree Noticed.

  • Vitality: This is missing from the COMBAT tree. It was used to help improve energy for the combat tree. Its mathematically essential to ensure its even usable in raid or dungeons if I am to be honest. The talent was 8% Energy Regen Rate increase over 3 points for ~24% energy regen rate increase. This needs put in the Combat Tree. The energy regen just isnt there without it.

Everything Else Looks Good.

The sub tree from what I understand will have ThousandCuts replaced with Marked For Death, which will be good. Its a tested talent choice that is popular with the PvP crowd.

Thats really it.. Thats the only major issues I can see. The rest can be tuned out over time.

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At this point it feels like a miracle that they were “brave” enough to include Mutiliate in the game at all. Envenom > Venom, but I’d be content just with some extra utility like Tricks of the Trade and no more nerfs. It does currently seem like SoD had a lot more going on than what Forever is offering to Rogues.

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deep sub is looking bad and i have a feeling it will be changed to look even worse by the time the game launches

hold on tight lads, it’s going to get bumpy

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Yep, just keep making the post fellow rogues. It’s time we push, strength in numbers.

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I expect Rogues have a large patch coming, added the expectation to my new list (old post had a lot of movement on the October 15th patch)

Consolidated Concerns: October 16th - In Development / WoW: Forever Beta Discussion - World of Warcraft Forums