Hotfixes
October 14, 2026
Aqir Invasions
- Fixed an issue where the final boss of the invasion was not properly randomizing between the three different types.
Classes
- Druid
- Guardian
- Fixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
- Fixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
- Fixed an issue causing Persistence to grant an incorrect amount of armor.
- Restoration
- Fixed an issue where Nature’s Bounty could cause Abundance to fall off the Druid early.
- Guardian
Delves
- Dundun has returned and hides within Bountiful delves once again. May you revel in his radiant prosperity!
Labyrinth
- Fixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.
- Fixed an issue where the Kindo’jan encounter would fail to successfully complete when Kindo’jan reached 1 health.
- Fixed an issue in the “Returning the Bounty” scenario that could sometimes prevent the initial bag interaction from being completable.
- Fixed an issue in the “Returning the Bounty” scenario where Hording Looters could sometimes stop spawning.
- Fixed an issue where Ancient Hash’ey Battle Arts enchantment effects can trigger outside of delves and The Labyrinth of Kindo’jan.
- Increased the maximum item level for the Ancient Hash’ey Battle Art enchantment to 344 (was 334).
- Players can no longer cleanse Cursed Energy in the “Fools and Curses” scenario.
- Enemies in Halazzi’s Lair no longer spawn within the walls.
- Characters can no longer fall through the terrain when respawning in Nalorakk’s Rest.
Quests
- Ancient Foes in the Vaults of Atal’Utek will now properly reward Primordial Venom Motes to players who defeat them while in raid groups.
- Fixed issue where NPCs in Amani’Zar Village weren’t visible during the quest “De Legend of de Hash’ey”.
October 13, 2026
Dungeons and Raids
- Altar of Fangs
- Primal Serpent
- Piercing Hiss damage reduced by 25%.
- Piercing Hiss cooldown increased by 10%.
- Ravenous Descendant
- Health reduced by 9%.
- Twinfang Harrower
- Health reduced by 6%.
- Paralyzing Shot periodic damage reduced by 20%.
- Paralyzing Shot duration reduced to 14 seconds (was 20 seconds).
- Ritual Chieftain
- Blood Sacrifice healing absorb reduced by 12%.
- Rattling Writhe
- Health reduced by 6%.
- Rattle periodic damage reduced by 25%.
- High Evolutionist
- Evolve now has a more prominent visual effect during channel.
- Bloodletter
- Health reduced by 5%.
- Ascendant Serpent
- Health reduced by 21%.
- Living Venom
- Health reduced by 25%.
- Venom Burst damage reduced by 50%.
- Rav’i
- Carrion Burst periodic damage reduced by 10%.
- Zul’jan
- Axegrinder periodic damage reduced by 15%.
- Primal Serpent
- Murder Row
- Zaen Bladesorrow
- Fire Bomb damage reduced by 33%.
- Zaen Bladesorrow
- Ruby Life Pools
- Earthbound Guardian
- Earthbound’s Imprint impact damage reduced by 21%.
- Earthbound’s Imprint periodic damage reduced by 13%.
- Defier Draghar
- Health reduced by 27%.
- Primalist Cinderweaver
- Living Bomb debuff can now be dispelled and the explosion damage will not occur when dispelled.
- Storm Warrior
- Thunderous Stomp damage reduced by 18%.
- High Channeler Ryvati
- Tempest Stormshield absorb percentage of maximum health reduced to 15% (was 20%).
- Melidrussa Chillworn
- Infused Whelp’s Cold Claws cooldown increased.
- Kokia Blazehoof
- Blazebound Firestorm health reduced by 12.5%.
- Blazebound Firestorm’s Inferno impact damage reduced by 18%.
- Blazebound Firestorm’s periodic damage reduced by 14%.
- Earthbound Guardian
- Temple of Sethraliss
- Static Anomaly
- Spark Step damage reduced by 25%.
- Static Anomaly
- The Blinding Vale
- Sporeblight Belcher
- Reduced health by 11%.
- Spouting Floret periodic damage reduced by 16%.
- Belch Sore damage reduced by 16%.
- Reduced the number of Belch Sore projectiles per tick to 3 (was 5).
- Radiant Spellsower
- Light Bolt Volley damage reduced by 16%.
- Lightwarden Ruia
- Lightfire periodic damage reduced by 15%.
- Pulverizing Strikes damage reduced by 12%.
- Ziekket
- Lightspawn Lasher health reduced by 10%.
- Lightspore Shot damage reduced by 16%.
- Oozing Xylem damage reduced by 16%.
- Vicious Regrowth haste and damage buff reduced to 20% (was 30%).
- Sporeblight Belcher
- The Venomous Abyss
- Sszorak
- Increased the time for Sszorak to reach 100 rage by 5 seconds on Mythic difficulty.
- The Coiled Altar
- The initial total number of orbs that spawn during Toxic Deluge in Phase 1 reduced to 8 on Mythic difficulty (was 10).
- The number of Virulent Mutations that spawn in Phase 1 reduced to 4 on Mythic difficulty (was 5).
- Virulent Mutation and Mutagenic Venom radius reduced to 6 yards (was 8 yards).
- The number of players Dreadmarch targets reduced to 3 on Mythic difficulty (was 4).
- Manifestations of Dread now immediately display their red glow visuals to their fixated target the moment they began fixating on all difficulties.
- Manifestations of Dread now despawn if their fixated target dies instead of re-fixating on a new player on all difficulties.
- Increased the angle Manifestations of Dread are detected and stunned by 10 degrees on all difficulties.
- Eternal Nightfall cast time increased by 2 seconds on all difficulties.
- Sszorak
- Voidscar Arena
- Feral Saberon
- Savage Leap cooldown increased by 25%.
- Chitigoth
- Insidious Aura channel duration reduced to 8 seconds (was 10 seconds).
- Brutal Overseer
- Brutal Slams damage increase per slam reduced to 8% (was 10%).
- Atroxus
- Poison Splash periodic damage reduced by 11%.
- Toxic Aura periodic damage reduced by 20%.
- Charonus
- Condensed Mass periodic damage reduced by 20%.
- Feral Saberon