World of Warcraft: Midnight Hotfixes - October 14

Hotfixes


October 14, 2026

Aqir Invasions

  • Fixed an issue where the final boss of the invasion was not properly randomizing between the three different types.

Classes

  • Druid
    • Guardian
      • Fixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
      • Fixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
      • Fixed an issue causing Persistence to grant an incorrect amount of armor.
    • Restoration
      • Fixed an issue where Nature’s Bounty could cause Abundance to fall off the Druid early.

Delves

  • Dundun has returned and hides within Bountiful delves once again. May you revel in his radiant prosperity!

Labyrinth

  • Fixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.
  • Fixed an issue where the Kindo’jan encounter would fail to successfully complete when Kindo’jan reached 1 health.
  • Fixed an issue in the “Returning the Bounty” scenario that could sometimes prevent the initial bag interaction from being completable.
  • Fixed an issue in the “Returning the Bounty” scenario where Hording Looters could sometimes stop spawning.
  • Fixed an issue where Ancient Hash’ey Battle Arts enchantment effects can trigger outside of delves and The Labyrinth of Kindo’jan.
  • Increased the maximum item level for the Ancient Hash’ey Battle Art enchantment to 344 (was 334).
  • Players can no longer cleanse Cursed Energy in the “Fools and Curses” scenario.
  • Enemies in Halazzi’s Lair no longer spawn within the walls.
  • Characters can no longer fall through the terrain when respawning in Nalorakk’s Rest.

Quests

  • Ancient Foes in the Vaults of Atal’Utek will now properly reward Primordial Venom Motes to players who defeat them while in raid groups.
  • Fixed issue where NPCs in Amani’Zar Village weren’t visible during the quest “De Legend of de Hash’ey”.

October 13, 2026

Dungeons and Raids

  • Altar of Fangs
    • Primal Serpent
      • Piercing Hiss damage reduced by 25%.
      • Piercing Hiss cooldown increased by 10%.
    • Ravenous Descendant
      • Health reduced by 9%.
    • Twinfang Harrower
      • Health reduced by 6%.
      • Paralyzing Shot periodic damage reduced by 20%.
      • Paralyzing Shot duration reduced to 14 seconds (was 20 seconds).
    • Ritual Chieftain
      • Blood Sacrifice healing absorb reduced by 12%.
    • Rattling Writhe
      • Health reduced by 6%.
      • Rattle periodic damage reduced by 25%.
    • High Evolutionist
      • Evolve now has a more prominent visual effect during channel.
    • Bloodletter
      • Health reduced by 5%.
    • Ascendant Serpent
      • Health reduced by 21%.
    • Living Venom
      • Health reduced by 25%.
      • Venom Burst damage reduced by 50%.
    • Rav’i
      • Carrion Burst periodic damage reduced by 10%.
    • Zul’jan
      • Axegrinder periodic damage reduced by 15%.
  • Murder Row
    • Zaen Bladesorrow
      • Fire Bomb damage reduced by 33%.
  • Ruby Life Pools
    • Earthbound Guardian
      • Earthbound’s Imprint impact damage reduced by 21%.
      • Earthbound’s Imprint periodic damage reduced by 13%.
    • Defier Draghar
      • Health reduced by 27%.
    • Primalist Cinderweaver
      • Living Bomb debuff can now be dispelled and the explosion damage will not occur when dispelled.
    • Storm Warrior
      • Thunderous Stomp damage reduced by 18%.
    • High Channeler Ryvati
      • Tempest Stormshield absorb percentage of maximum health reduced to 15% (was 20%).
    • Melidrussa Chillworn
      • Infused Whelp’s Cold Claws cooldown increased.
    • Kokia Blazehoof
      • Blazebound Firestorm health reduced by 12.5%.
      • Blazebound Firestorm’s Inferno impact damage reduced by 18%.
      • Blazebound Firestorm’s periodic damage reduced by 14%.
  • Temple of Sethraliss
    • Static Anomaly
      • Spark Step damage reduced by 25%.
  • The Blinding Vale
    • Sporeblight Belcher
      • Reduced health by 11%.
      • Spouting Floret periodic damage reduced by 16%.
      • Belch Sore damage reduced by 16%.
      • Reduced the number of Belch Sore projectiles per tick to 3 (was 5).
    • Radiant Spellsower
      • Light Bolt Volley damage reduced by 16%.
    • Lightwarden Ruia
      • Lightfire periodic damage reduced by 15%.
      • Pulverizing Strikes damage reduced by 12%.
    • Ziekket
      • Lightspawn Lasher health reduced by 10%.
      • Lightspore Shot damage reduced by 16%.
      • Oozing Xylem damage reduced by 16%.
      • Vicious Regrowth haste and damage buff reduced to 20% (was 30%).
  • The Venomous Abyss
    • Sszorak
      • Increased the time for Sszorak to reach 100 rage by 5 seconds on Mythic difficulty.
    • The Coiled Altar
      • The initial total number of orbs that spawn during Toxic Deluge in Phase 1 reduced to 8 on Mythic difficulty (was 10).
      • The number of Virulent Mutations that spawn in Phase 1 reduced to 4 on Mythic difficulty (was 5).
      • Virulent Mutation and Mutagenic Venom radius reduced to 6 yards (was 8 yards).
      • The number of players Dreadmarch targets reduced to 3 on Mythic difficulty (was 4).
      • Manifestations of Dread now immediately display their red glow visuals to their fixated target the moment they began fixating on all difficulties.
      • Manifestations of Dread now despawn if their fixated target dies instead of re-fixating on a new player on all difficulties.
      • Increased the angle Manifestations of Dread are detected and stunned by 10 degrees on all difficulties.
      • Eternal Nightfall cast time increased by 2 seconds on all difficulties.
  • Voidscar Arena
    • Feral Saberon
      • Savage Leap cooldown increased by 25%.
    • Chitigoth
      • Insidious Aura channel duration reduced to 8 seconds (was 10 seconds).
    • Brutal Overseer
      • Brutal Slams damage increase per slam reduced to 8% (was 10%).
    • Atroxus
      • Poison Splash periodic damage reduced by 11%.
      • Toxic Aura periodic damage reduced by 20%.
    • Charonus
      • Condensed Mass periodic damage reduced by 20%.
1 Like

guys please tentacle slam hasn’t worked properly all expansion can we pleaaase look at it

2 Likes

What do you mean? I’ve been tentacle slamming on my priest, line attack with an aoe at target, applies one of your dots and you can spec into the other two if you want

Hey the Dundun fix in bountiful delves is a lie :smiley: he still isn’t there.

Really loving this quality control

8 Likes

“Fixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.” - this bug happened to me again just now with the drill sergeants

9 Likes

Returning the Bounty is still broken. The Pit Boss isn’t spawning.
Though it could possibly be related to this one

Because I had a Pit Boss as the objective in one of the other sections.

In either case, it completely bricked my lab run since I couldn’t finish the final section to access the Nem boss for the first time, and also couldn’t collect any rewards from the run because the flight/delve end NPC isn’t available since I have a section “in progress”.

This seems to have broken them completely. We just did one and not a single person in the zone got a reward when the boss died.

I’m still clipping through the floor in the Enemy of the Labryrinth part after going through the north door of Akil’zon’s Roost, I try to go on the platform, fall to my death, and it says I’m in Lordemere Lake.

Please Advise Linxy, I’ve already made a post on the bug report forum about this

1 Like
  • Fixed issue where NPCs in Amani’Zar Village weren’t visible during the quest “De Legend of de Hash’ey”.

I cannot turn in the quest, it seems to be bugged.

My first deathless attempt got bricked on the last chamber because of this bug. I logged off, 3 minutes later when you posted these I decided to get back on and try again. Second deathless in a row bricked by this same bug with Sha’Kuro on the last chamber.

3 Likes

Have you all fixed/are aware of the BFA Warbound Reputations being bugged in the character info reputation tab? The reputations that are exalted aren’t showing as such.

I just looked and this also happened to Legion.

1 Like

Unfortunate to hear. Legion reps on my end are all fine, thought this was a BFA exclusive issue.

Fixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.

Still happening, broke my run at 8pm PST

2 Likes

Also just happened to me, trying for some of the achieves and got double Driller :frowning:

But Valeria still gets 2 shot. We going to address this?

At the bare minimum add this to known issues so we know you are aware and working on whatever bug is getting her killed.

3-5 threads in Bug reports talking about her being broken and a few in GD

3 Likes

Yeah 4 bountiful delves today and NO Dundun

2 Likes

Man, did two labyrinth’s in a row the past hour where a boss bugged out on me not allowing me to progress. Yall sure you fixed this crap?

2 Likes

Yup, I had 2 bug out the past hour so def not fixed.

1 Like