If you nerf orc and troll racials, whats the point in playing horde?

If you are nerfing the stun duration specifically for orc because it stacks too high with warriors talents I would rather see warrior talents adjusted.
If you are nerfing Shatter Curse I would remind you that you have just doubled warlock power

If you are thinking 10% attack and spell power is too strong then I would argue that your design philosophy for gear while leveling was out of touch and doesn’t belong in a classic environment
If you are thinking Troll berserking is too strong then again I would argue that your design philosophy for gear while leveling was out of touch and doesn’t belong in a classic environment

People are already upset that the Orc racial was changed from resist chance to duration reduction, troll racials aren’t even strong outside of the priest specific ability. It feels like developers are patting themselves on the back lately for talking to the “community”, but unfortunately Sodapopin and the “Mage Council”, are not the community and also are not advocates for the community. The only community I see developers talking to are Alliance streamers, you may aswell go back to the complete silence of the last 10 years.

I would like to see the developers be a bit more careful with removing the identity of the horde races when they are already barely comparable with the Alliance for PVP or we are going to end up with insane faction imbalance. Why would you play an Orc without its anti-stun capabilities or a Troll that can’t increase its cast speed. Tauren feels like it doesn’t even have racials in its current iteration. The entire population of the Horde it going to end up playing Undead and any class that Undead can’t play will re-roll Alliance, Kalimdor content is going to thin out and die and anyone that decides to play powerless races with no identity are going to feel sharded and alone in their vast empty spaces where there is no participation. Which is detrimental when entering isolated contested areas if you have no friendly players and every Alliance race has a strong identiy with strong PVP racials.

The biggest problem is that its not a problem that is going to change statistics immediately but over a period of time the slow decay of the horde is all that awaits us, AGAIN.

World of Alliance Magecraft: Forever.

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Because you like the Horde? Haha theres not even ranked PvP why do you care?

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Hot take

Give each race only an on use racial trinket and call it done. Warstomp, Escape Artist, Shadowmeld, Stoneform etc

The addition of the others just creates a never ending sense of FOMO and balance questions.

I doubt they will do this. The next best thing is the races with all combat racials need to lose two. Instead of shatter curse give Orcs a flavor racial like increased rep gains or a profession perk.

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I don’t really think its healthy for the game based around faction vs faction where one side is competitively driven and the other side plays “cuz”

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Vanilla WoW to pretty much WoD was always Horde racials way above the Alliance that and the introduction of Blood Elves made the Horde way more popular for PvP and Endgame PvE. So now the Alliance ones are better and they tuned down Gnome that was op now its turn for Troll and Orc to be toned down and you are crying about it?

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I’d say the point to play a faction or a race is because you like that faction/race. :slight_smile:

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Faction divide was radically in favor of alliance, you are wrong. There is literal evidence even blizzard statements to support that horde was less played.

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Until they brought Blood Elves and all the hardcore PvP and PvE guilds went Horde in TBC

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:rofl: :rofl: :rofl:

Blood Elf racials suck.

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In retail yeah but when they had a silence was op af

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maybe you’re just not cut out for that zug life.

kings honor, friend.

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We literally don’t know what level 60 pvp looks like yet people keep dooming over it because of low level changes

Usually because they want to be the best in pve too, because for some reason, min maxing a pve raid in a game that ten people can carry the other thirty in a forty man raid is somehow required, needed, or even skill full.

(Pssst, it isn’t. WoW is the crayon eating version of pve compared to other MMOs).

If you think im crying about them nerfing the racials then you must not of read the original post, what i’m saying is I dont want them to ruin hordes identity and ability to deal with faction imbalance for game emersion, game and zone participation, zones feeling empty, large scale world pvp feeling bad. You are fine to have an opinion but you don’t actually have one you’re just a forum troll and i’d appreciate is comments were only for genuine criticism and discussion with the interest on the game being the best possible playing experience.

it’s especially hilarious when they troll each other over logs in classic versions. as if standing still to cast and getting lucky with crits is the most skilful thing in the entire world.

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Agreed, combat performances enhancing racials have never brought anything good to the game.
Just keep them all fun and thematic.
RP and immersion > 2% extra whatever stat

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At least by Wraith, humans were arguably the best for PVP with free trinket. Nelves were also very solid thanks to free interrupt by forcing enemies to de-target via shadowmeld.

I won’t deny that Belf silence was very good, in particular at the time since it also gave mana / energy / rage, etc. I think at least as far as pvp / arena are concerned you could make strong arguments for multiple races between the Alliance / Horde.

You don’t even understand why Alliance was more popular dude, most people wants to play as “pretty races” that why the introduction of Blood Elves made the Horde so popular because they had the better racials so that shifted the playerbase towards the Horde for years but don’t worry you have Sky Elves now you will be fine, no need to cry about PvP

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Yeah Wrath made Human and Night Elf good but in WoD they made Dwarf viable too but that’s years of advantage for 1 faction.

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My people have carried this prejudice against us for years.

Let my people go.