WoW Forever: Enchanting Vellums Are Needed — The Current System Isn't Working

WoW Forever: Enchanting Vellums Are Needed — The Current System Isn’t Working

Blizzard has remained silent on why Enchanting Vellums are not available in WoW Forever. We can only guess at the reasoning. Perhaps the intention is to encourage a social experience by requiring players to track down an enchanter, arrange the enchant, and trade materials or gold.

If that is the intention, I want to explain why the current system fails to accomplish that goal — and why Enchanting Vellums are needed.

1. There Is No Meaningful Social Experience When Addons Do the Work

Let’s be honest: addons that scan chat, automatically invite players, and facilitate enchanting transactions give their users a significant speed advantage.

Players who want to interact with others, negotiate, or simply enjoy the social side of the game cannot compete with automated systems that handle everything almost instantly.

Where is the social experience when an addon does the work for you?

Unless addons that automate advertising, invitations, and enchanting transactions are prohibited, the argument that the current system encourages social interaction doesn’t hold up. The players using these tools will have the advantage, while everyone else is left competing for scraps.

If the goal is genuinely to encourage player interaction, then automation that undermines that interaction needs to be addressed. Otherwise, we should stop pretending the current system creates a meaningful social experience.

2. Enchanting Is the Only Profession That Cannot Sell Its Finished Products on the Auction House

Every other crafting profession can produce items and sell those finished products on the Auction House. Enchanting is the exception.

Blacksmiths can sell weapons. Tailors can sell bags. Alchemists can sell potions. Enchanters, however, cannot simply place their finished enchants on the Auction House.

The result? Many enchanters would rather enchant the same items repeatedly and spend gold leveling their profession than deal with the hassle of finding customers, competing with automated addons, and arranging transactions.

That is a terrible situation for a crafting profession.

Enchanting Vellums would allow enchanters to sell their work just like every other crafting profession. Low-level enchants could find buyers, niche enchants could have a market, and enchanters could earn gold by providing a useful service without having to be online at the exact moment a customer needs them.

Why should enchanting be denied the same basic convenience and economic opportunities available to other professions?

3. Enchanters Cannot Properly Service Their Own Alts

Every other crafting profession can make items for its owner’s alternate characters, subject to the usual item restrictions. Enchanters cannot do the equivalent with their own enchants.

Want to enchant your new weapon on an alt? You may have the materials, the skill, and the recipe, but without a vellum, you still need to find another player or work around the problem.

This is an unnecessary restriction on players who have invested time and effort into leveling enchanting.

Vellums would allow enchanters to prepare enchants for their own characters, just as other professions allow players to craft equipment, consumables, and other useful items for their alts.

Why should enchanting be the exception?

4. The Current System Leaves Players Vulnerable to Scams and Materials Theft

This is another serious problem with the current system: players have to trust strangers with materials, gold, and valuable items to complete enchanting transactions.

That creates opportunities for scams, misunderstandings, and materials theft. Players can lose time and resources simply because the transaction depends on trusting another person to follow through.

Vellums provide a straightforward alternative. An enchanter can place an enchant on a vellum, and the resulting item can be traded or sold through the Auction House using the game’s existing trading systems.

This removes much of the unnecessary risk and friction from the process. It also gives buyers a clearer way to compare available enchants and their prices before committing to a purchase.

Rather than leaving players to navigate avoidable risks, Blizzard should provide a system that makes enchanting transactions safer and more convenient.

So, What Is the Reason for Withholding Vellums?

If Blizzard’s intention is to encourage social interaction, then the current system is not achieving that goal while automation gives certain players a substantial advantage. That problem needs to be addressed directly.

If that is not the reason for withholding Enchanting Vellums, then what is the justification?

The current system:

  • Gives enchanters fewer ways to earn gold than other crafting professions.
  • Makes selling enchants unnecessarily tedious.
  • Prevents enchanters from conveniently preparing enchants for their own alts.
  • Leaves players exposed to avoidable scams and transaction risks.
  • Rewards automated systems that can outpace players who want to conduct business normally.

None of these problems makes enchanting more enjoyable. They make it more frustrating.

My Request

Please add Enchanting Vellums to WoW Forever.

If the developers want enchanting to remain a social profession, then they need to address the automation that undermines that experience. Without that, withholding vellums simply disadvantages ordinary players.

If a social experience is not the reason, then there is even less reason to maintain these restrictions.

Enchanting deserves the same economic opportunities as other professions. Players deserve a safer and less frustrating way to buy and sell enchants. And enchanters should be able to use their profession to support their own characters without unnecessary workarounds.

Give us Enchanting Vellums and let enchanting function like a proper crafting profession.

50 Likes

Holy chat gpt…

It isn’t that it isn’t working. it’s that you haven’t figured it out.

Figured what out please explain it to me?

2 Likes

Not to mention enchanters cant enchant alts souldbound gear…

It’d be nice for an optional account bound vellum we can create to send to alts to enchant them out.

17 Likes

No. That would negate your need to actually interact with the community and would lead right back to retail.

This game is centered around community and players needing one another. If I could just make alts for all my needs I would no longer need to interact with the community and now I am just another person whining for more single player genre to be injected into my MMORPG.

So no, this idea is bad and should not be implemented.

5 Likes

Not going to read any of that, but I do agree vellums would be nice. I’m generally not opposed to most Vanilla->Wrath systems in Forever.

Note: Instead of having AI write your stuff, just make your points. Nobody is going to read all that.

5 Likes

The only reason I think Vellums will be needed is the banning for trading bought gold. If you are getting tips for enchants, the risk will be there for Blizzard to see bought gold being exchanged and it either taken away or a ban happening. Sure they will reverse it, but how many weeks will that take? AH is safer. Someone sells something on AH and the buyer bought the gold, the seller will still be safe because they have no say in who buys their auction.

Every profession should be able to sell their stuff safely on the AH to avoid issues from gold buyers.

8 Likes

We need these ingame!!

Blizzard please!!

7 Likes

The main reason i agree with this is because we know from classic the “player interaction” is really just getting an auto invite from an addot that feels like a bot behavior and everything is basically automated with irrelevant social aspect.

In “concept” it seems relevant but in practice what happens is just not really of any value.

There are also annoying issues like not being able to enchant your alt gear and seems unfair other profs can do that. So to stay consistent either make other profs not able to use AH or let Enchanters list their enchants.

3 Likes

Bruh, if you think Blizz is tracing every transaction to see if a tip for an ench is some weird gold washing front, you’ve got another thing coming.

Just like @Peebly said not opposed Vanilla->Wrath functions added. Only 1 Wrath oppossed is when last phases they added the auto que dungeon teleport crap that no way!. But most of wrath where qol and awesome. also never ever any flying mounts no way!

2 Likes

I assume you failed to read point one I will repost it for you since you missed it 1. There Is No Meaningful Social Experience When Addons Do the Work

Let’s be honest: addons that scan chat, automatically invite players, and facilitate enchanting transactions give their users a significant speed advantage.

Players who want to interact with others, negotiate, or simply enjoy the social side of the game cannot compete with automated systems that handle everything almost instantly.

Where is the social experience when an addon does the work for you?

Unless addons that automate advertising, invitations, and enchanting transactions are prohibited, the argument that the current system encourages social interaction doesn’t hold up. The players using these tools will have the advantage, while everyone else is left competing for scraps.

If the goal is genuinely to encourage player interaction, then automation that undermines that interaction needs to be addressed. Otherwise, we should stop pretending the current system creates a meaningful social experience.

1 Like

You can never brute force or undermine trying to MAKE a community. The time WoW came out the net was new, socials were new.

Stop trying to revert what is already lost. Creating artificial social structures is exactly why people hate friend slop games on steam. Its required when people are use to the fact now that it isnt in games which allow you the option to play solo at a greater challenge.

Not being able to enchant a piece of gear on an alt isnt a challenge.. Its a pointless roadblock leading you to interact with an idiot ingame that tries to upcharge you or straight up scam you.

Otherwise they’d do the same with alchemy and cooking.. You’d need to FIND a alch/cook to make you the food/potion you want in a direct trade.

Enchanting was an oversight later right on the next expac they put in the solution to the tedium that was enchanting alts.

1 Like

I did write the post, in the sense that I drafted it. Yes I did use AI to proof read it and clean up my grammar but the Four points and the conclusion my assumption about blizzards reason for being silent and the conclusion were all drafted my me. It is true that AI was my editor but all the idea were personally drafted by me and the final post was read completely by myself to make sure it was accurate… Sorry to upset over being long winded and using the AI to proof read and grammar check

2 Likes

People will discount the use of ai in the post as being lazy etc etc

When those same people use Grammarly to write their emails and do their indeed resume.. Hypocrites.

1 Like

This makes no actual sense.. I am a giant alt man but when i play the game even in beta am having so much fun actually meeting different people on different characters and sometimes even RPing.. The game isnt just the ONE time you spam trade chat to get an enchant..

1 Like

I would love for vellums to be added, mostly for use on alts, but also, because other professions are allowed to sell their products on the AH. I’m sure that folks with rare recipes of all kinds will want to announce the special items they can provide in Trade, but for garden variety enchants it’s just unfair to expect enchanters to stand around hawking their goods–or more likely to give other players the opportunity to interact with an automated interface that serves as a channel-clogging alternative to the AH.

4 Likes

With the hard nerf to wands to vendor. Enchanting really doesn’t have anything to put on the ah. Even the price of wands on the beta ah are dirt cheap. Enchanting is an expensive profession. Vellums would help.

2 Likes

100% agree on Velums since every other prof can just list on AH and go play the game. Enchanters get stuck peddling their wares and having to use addons to actually get business.

Factor in a country other than Americas latency and you have bugger all chance of selling ya enchants.

3 Likes

I don’t think there is a snowball’s chance in hell that they would add either of those things (flying and dungeon finder).

I do think they are going to be adding inscription and jewelcrafting though.

I bet they add vellums when they add inscription.

1 Like