I don’t understand why we still don’t have any in-game options to increase or decrease the amount of ground objects and clutter, while we already have access to a multitude of graphics engine options through chat/console commands.
For example:
/console groundEffectDensity 256
Try testing this command and you’ll immediately notice a huge difference. It really makes you wonder why we haven’t had access to more of these graphics engine settings through the normal in-game graphics options from the beginning.
The functionality is clearly already there, so why not give players proper settings to control it?