Our World of Warcraft: Forever class deep dive series continues with developer insights into Mages and Shaman. Learn how Mage updates expand Arcane, Fire, and Frost magic with new hybrid possibilities like Frostfire Bolt, and how Shaman changes make totems easier to manage, weapon imbues longer lasting, and Elemental Combat, Enhancement, and Restoration builds more versatile.
mage skyborne for horde pls
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Love it! My wife is super excited for Skyborne Mage. This + the Skyborne update is great to see. Now if only we could get an RP-PVP ruleset!
so mages - tons of information. Shamans - nothing at all
but then alliance will have to get shammys which would make the dwarf race once again extinct. But yeah, it is really weird that horde skyborne don’t have a cloth class.
nelf mage or riotttttt
I was confused about this at first, but if you click the “shaman” tab at the top of the talent tree you get the breakdown of Shaman changes.
“Temporary tank” I don’t like this. No one is asking for enhancement to become the main tank, but the tools and survivability to be a dedicated offtank in raids would be appreciated. I don’t think that’s asking too much. There are things that can be added to the Rockbiter imbue and existing talents that would not create bloat, or imbalances in other areas of the game.
Yes, I know, there’s no plans to support tanking shamans at launch, and I think that’s a mistake. I just hope it’s something they get out sooner rather than later, before we start seeing tanks selling their services. We have people on the shaman class willing and ready to tank for the fun of it, we should take advantage of it.
Finally, shaman tanks are very much “classic” or “vanilla” in terms of fitting into Forever.
So basically you addressed none of the feedback mages have given. Great.
Most of the mage deep dive was about bots/boosters/gold farmers. You’d think for a company that earned 2.1 BILLION last year, you could do better than gutting the game.
Can we hope for some love into Ele ?? =/
Great not only did you guys not change anything to make ele competitive. You’ve given enhance shamans even more of a reason to cloud the forums up saying shames can tank. I wish I could have a sit down with wh ever designed the shaman. I’ve been in the top 1% of shaman for years now and I have a weath of knowledge. But leaving shaman as is will just cause raids to start dropping any shaman thats not a healer or enhance.
Support shaman tank more… this is such a weird move to help them tank small groups but not raid tank… figure it out and fully support us main tanking or just dump the threat all together..
Very cool!
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that’s hilarious
All of the REAL shaman specs are garbage, and you want them to work on some meme nonsense!? We will be extremely lucky, if they even fix those specs, since we don’t have a streamer advocate.
Every single person I have seen advocate for shaman tanking doesn’t even know anything about tanking.
Resto really needs a buff to the jump distance of chain heal and/or extra jumps. For most of SoD the massive 40 yard range aoe heals all the other healers got outclassed shaman melee range only raid healing, and that looks like its going to be the same in Forever.
Are we getting an RP-PvP ruleset?
Is there any internal discussions amongst the team on the possibility of adding one?
Do you guys actually have a dev that plays Shaman?
This is insane, no talents removed for ele btw except their most iconic classic talent lmao
lmfao Elemental Talents Removed talents: None.
do you even know anything about your own game, unreal
No, they don’t have anyone that has any clue how to play shaman. You want to know how I know? They gave us a spell to place totems, but it takes 3 seconds to cast. That’s so flipping useless it’s mind boggling.
Totems have a 1 sec GCD. So, it only saves time if you drop 4, which you very often don’t do. If you only drop 3 totems or less, it’s much worse, because it’s a cast. You can’t move, you can’t attack, spell pushback, interrupt.
The # of times this is hypothetically useful is almost zero. The ONLY time this works is if you are precasting 4 totems and the boss is being pulled to that spot. And even in that best case scenario, it’s maybe saving you 1 second. 1 second pre-pull, when you weren’t doing anything anyway.
Or how about the recent change to the elemental tree. They moved talents around talents to help elemental leveling, which is almost a joke in and of itself, which in turn nerfed enhancement shaman. Enh shaman isn’t great either btw. It just seems better than it is at lower levels, but it wont scale at all.
NO ONE PLAYS SHAMAN
That’s the problem. We have no advocate. No streamer, No dev. No one to advocate for positive change, and they don’t have a clue how to make it work.
