Hunters are just absolutely dominating. Their damage is great, pet is tough, huge range, solid slows/cc, and fairly tough themselves. Top damage, kills, and least deaths are almost always all hunters in most games.
Things could get better later but lordy. As a lock, trying to fear them with my 20 yards range is laughable.
Hasn’t that always been the case? I feel like the power of ranged auto attacks being strong, and few tools to be able to reach a class that has range, a pet for uptime, and lots of tools early has always been known.
Lets be honest, it wouldn’t be fun unless you have to corpse run 8-10 times per hour while questing and getting camped by 3 guys 8 lvls higher than you.
You say “not true”, well I disagree. I have played other BETA and SOD, often when one class is this overwhelming it is a good indicator of what’s to come.
In all but one game, whoever has more hunters wins. Some matches, a hunter pack just farms enemy starting point with frost traps & farming like 8 people on respawn. Might be most OP version of hunter I’ve seen in pvp across any expansion.
PVP in classic isnt about ur 1v1 tournament for 100k its about large scale pvp nerfing hunter because they scale well at low lvls is stupid, nerfing shaman ebcause they one shot a clothie is stupid. Its part of classic .
They have a bow from the book quest that all other drops from it have a minimum level requirement of like 45. This is skewing the data horribly as well.
Low level pvp has always been trash though. Warriors don’t even come online in vanilla til 40 and with normalized rage and no meaningful arms rework its going to be garbage until they get around balancing it post 60 after launch and the major bugs are worked out. Rogue is missing half its kit pre 40 as well.
I have done about 20 battle grounds or so. What I am seeing is basically every class is competitive besides hunters and possibly priests.
This is comparing kills, deaths, damage, and healing.
Hunters will by in large be largest damage, most kill, and least deaths while everyone else is in a similar ballpark
Priests in some battle grounds will also be huge leaps ahead in heals with very low deaths in comparison to other heals.
Not ready to sound the alarm on priests but hunter from what I am seeing are way too much. Even with future talents and gear upgrades for other classes, they seem suspiciously good.
Hate to break it to you, but all ranged classes are inanely strong in pug bgs. My guess is you’re playing melee not getting any dispels, freedoms, etc. Yeah, that’s how it goes and that’s where hunters and all ranged classes shine
Yes, battle grounds in particular. Playing a lock so I am ranged. I’m experienced in pvp so I do fine but it’s easy to see how OP hunter is statistically and objectively.
I think melee do just fine when comparing to anyone but a hunter.
I’ve played low level battle grounds through various versions and this is the most over powered I have seen a class, even when considering its only level 30.
I’ve seen a few warriors with good damage and killing blow numbers, even second best to the next 6 who are all hunters having 2x better stats end of battle ground
He’s literally white attacking anyone with the support he had should be doing better. pre 40 pvp on a warrior has always been pretty trash cause we don’t have instant raid dumps outside execute, so he was also probably sniping kills.
But it’s a miserable experience but that hasn’t changed since vanilla
I just don’t think its going to get much better after 40 with the rage normalization for arms. You might be able to do 2h fury pvp at 60 but it will need a lot of play.