Beta Resto Shaman Recap

-Healing Stream totem CANNOT CRIT while speced into resto.

=Same character, same gear speced into Ele or Enh causes healing stream totem to CRIT occasionally.

-Rank 1 Healing Stream Totem heals for 11-12 with 196 bonus healing and 5/5 mana/healing totem talent.

= Rank 2 Healing Stream Totem heals for 12-13 with 196 bonus healing and 5/5 mana/healing totem talent. (So it gains 1 spell power between ranks? )

-Mana Tide Totem does nothing.

=Tested in a static group watching combat log and nothing happened on myself or party members.

-Totemic Protecting is awkward in the current state. Costing mana, having a cast time and having a cool down doesn’t flow at all.

=Pick one of the 3 problems and change it. As it sets you save time and mana by Recalling your totems and making a Castsequence macro to relay them.

(Side note, why spend 3 seconds casting all 4 totems when it takes 2 seconds to place them with a Castsequence macro?)

-Adding the 50% mana Regen while casting seems like the only saving grace currently.

(But I’m not going to lie with all the changes to dungeons specifically, I will most likely not be playing the game when it goes live if what’s been happening keeps going in that route. I’ll save that for another post.)

To be fair, healing stream totem has always been pretty worthless. My era resto shaman has like +550 healing at 60 and healing stream totem only ticks for like 17 hp. Can count on one hand the number of times I’ve even bothered to drop it; it’s far less useful than mana spring.