World of Warcraft: Forever Class Deep Dives — Hunter and Druid

World of Warcraft: Forever Class Deep Dives — Hunter and Druid

Answer the call of the wild and take on nature’s many forms in World of Warcraft: Forever. We’re sharing Development Team insights on Hunter and Druid, including how these classes are evolving through talent updates, class-defining abilities, and new ways to play.

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9 Likes

Ban cheaters.

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Great job so far. Keep it up can’t wait for WOWF :grinning_face:

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you guys removed tigers fury?

1 Like

Em dashes spotted. Looks like Claude is doing the coding AND writing the community posts for Forever. Shocker.

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I (a human) have used em dashes for many many years. You can’t have them. They are mine. But thanks for noticing the work done.

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Hell yeah em dash crew, the AI can pry them from our cold dead hands.

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CM 1 - Ward 0

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rather bold of you

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Doubling down on Survival being melee after it’s 10 years of failure on Retail is egregious.

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Is this just a marketing article? All of this information is available and none of these are changes from the beta we’ve had access to and the talent calculators already up on WoWhead. Are there new changes to these classes being added today or is this just letting us know what we already know in a more informative format?

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More stable slots for hunters pls xo <3

24 Likes

What a nothing burger post. “Deep dive” and its just reading all the things we’ve known since the beta started

13 Likes

Most of this information isnt available anywhere, and it’s nice for people to know :

Base Class Abilities

  • Shapeshifting:
    • All potions and almost all similar consumables are now useable while shapeshifted and do not cancel the Druid’s shapeshift. Rage potions and Thistletea are also now usable by Druids.
      • One notable exception is Engineering bombs. Most cannot be used still, but some specific new recipes can be used while shapeshifted. See the SAF-T and EZ-Thro recipes.
    • Weapon enchantments and procs now all work while shapeshifted, including effects like weightstones, Crusader enchant, and Windfury Totem.
    • While Shapeshifted, the Druid’s melee auto attack DPS (Damage Per Second) while in Bear Form, Cat Form, or Dire Bear Form is now the same as the DPS of the Druid’s equipped weapon. But the speed of attack is changed to 1.0 or 2.5 seconds, depending on the form. Abilities that deal weapon damage likewise use these damage values.
    • Most doors and objects can be opened and interacted with while shapeshifted without cancelling the Druid’s shapeshift.
    • Racial abilities: Now usable while shapeshifted. This includes Shadowmeld, War Stomp, and Walk on Air.

Talents

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“We are going to be strengthening its identity as a ranged combatant with a trusted companion at its side by focusing most of our time making a melee option and a petless option.”

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Please give hunters more stable slots!!!

Also please give pets reduced AoE damage taken while in raids and dungeons

23 Likes

Can we bring back autoshot clipping for hunters? I didn’t see mention of it being removed, but it definitely is gone.

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I hate that I had to stop using them because of people spamming about AI. I used them all the time too and it was hard to stop lol

3 Likes

Druid looks great.

But I really, really hope there are improvements coming for elemental and enhancement shaman.

I notice many things. Like the reply denying AI-involvement in the writing. Can’t blame you though, as I would likely do the same if it was my job.

All I know is what the AI-writing checkers are reporting when the article is pasted in. Good article, regardless.